
Mind is a DooM 3 Modification based on puzzle levels and ability game. No monsters or fire weapons involved.
STORY:
Your name is Jack and you're under arrest. They say you were on drugs. They say you killed your wife. All you know is the back of the police car smells like vomit. Maybe you are on drugs. Because now you're seeing things .... and suddenly ... you're very ... tired....
FEATURES:
-10 levels of puzzle and ability
-all new textures for fit the game-theme
-3 "weapons" (fists, telekinesi and flares)
-Original Soundtrack
-A Story line for drive you into the levels
-More ways to finish levels
-and much more...
SOUNDTRACK (W.I.P.): http//www.neuro-lab.net/music/projects/mind/mind.html
OFFICIAL SITE: Neuro-lab.net
5 comments by Neurological on May 26th, 2008 digg this super bookmark
Is the time for an update. We are working hard to finish this mod, and we added some new features, including:
-Bloom: the bloom effect will not be only an eye-candy features but will take an important role on the gameplay used only in some parts of the game for distract the player or just for cutscenes.
-Fullscreen RoQ: Id Tech 4 use the RoQ file format for videos wich is a sequence of high quality TGAs, but one of the problem of Doom 3 is it can't handle RoQs fullscreen during a level, so we introduced this feature for speed up the work on somecutscene, instead of animate all with func_cameras.
-New sound system: Our programmer introduced a new sound system for make things quickly without place thousands of speakers in the map. With just a pair of speaker and four lines of script its possible to start a sound looping, and make it fadeout.
Thanks to Maha_x for the Bloom shader and Ivan_The_B for the RoQ/Music system.
We are introducing also another feature for the cutscenes. Not all the cutscenes plays RoQ videos, but most of them are ingame. We want to introduce first-person cutscenes. In other words we bind a camera to the neck Joint of the player, then when the cutscene start, the camera will move with the animation of the character. Like Crysis cutscenes.
Last thing, with the help of Calimer from Last Man Standing mod we are going to have a Linux and Mac version of the mod.
Stay tuned and watch the new screenshots:
In the mean time we want to write up the official F.A.Q. for the mod, but with your questions. So if you have a specific question about the mod, feel free to ask, we will include all the best questions on the official F.A.Q.
For partecipate, just post a comment here or join our fresh new Forums: Neuro-lab.net
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weird game
but still very good
is the game without textures or u dont have any to put yet?
There are textures, most of the game is in black and white. But some parts are textured in a noir style.
ah
ok
it gives the mod a nice looking
I just watched the clip, and find it really impressiv! I love puzzle-games and also the artificial and "reduced to the necessary" visual style.
GL!
I just wanted to come by and tell you guys congratulations at getting ModDB's Editor's Choice award!!! YAAAY!
Moddb.com
I've been watching you guys for quite a while and I've always been impressed with what you had shown the public. Good work and congratulations!
Many thx dinky :). I was really surprised to see Mind on the awards. Hope to give to the community a quality project, we are doing our best.
This looks nice and original, something different for Doom 3, watching :)
Considering to get D3, just so I can play this mod.
Thx for your interest. Well you can find easily Doom 3 at cheapest price, I think now iis around 9$.
I just watched the trailer and I gotta say, it looks nice, definitely! I especially like the new setting, it's neither stereotyped nor too crazy. I've seen a few things you gotta work on (playershadow on the small runway, or the cylinder with no cap), but you said work in progress... so just one last thing to mention: Can't wait for the release! (watching since now)