Mind is a DooM 3 Modification based on puzzle levels and ability games. No monsters or fire weapons involved. STORY: Your name is Jack and you're under arrest. They say you were on drugs. They say you killed your wife. All you know is the back of the police car smells like vomit. Maybe you are on drugs. Because now you're seeing things .... and suddenly ... you're very ... tired.... Intro Video: FEATURES: -10 levels of puzzle and ability -all new textures for fit the game-theme -3 "weapons" (fists, telekinesi and flares) -Original Soundtrack -A Story line for drive you into the levels -More ways to finish levels -and much more...
Here the third media release for the Doom 3 modification, Mind. This time I'll show to you a little video featuring some gameplay clips, and a new song "Brain Vision" composed by MELT99. the song is avaible for listening at this page: In addiction on this also two new screenshots taked
Posted by Neurological on Oct 15th, 2007 digg this super bookmark
Here the third media release for the Doom 3 modification, Mind. This time I'll show to you a little video featuring some gameplay clips, and a new song "Brain Vision" composed by MELT99.
the song is avaible for listening at this page:
Neuro-lab.net
In addiction on this also two new screenshots taked from the third level of the game.
Note is still work in progress.
we are in need also of another mapper, if you are able with D3 Radiant, drop a message or send a PM.
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This mod looks amazing so far, great job guys.
wow... that was one of the most visually impressive videos i've seen in a while.
What's teh gameplay like? Is it puzzle solving?
The mod is still looking good! Keep up the work!
Your making good progress. Seems like you learned a lot of DoomED lately, since your levels are so great and use a couple of trigger functions lately. Interesting style, vaguely remings me of Myst, taking place in a Sci-Fi universe...or in your mind?
Keep it up, seems very good work, especially since this is all Doom3 and mods are rare (at least on Moddb).
Looks cool. I like how the cordons are semi-interactive in that the barriers fall down as you approach them. It's a nice touch.
Trippy as hell.
Totally watched. :V
This reminds me of an old mod series for Half-Life called Half-Quake, which is a great thing, IMO. :D
wow love doom mods keep good work up
schweet
looks very interesting.. i like distictive mods.
I'm hoping those screenys arn't showing the true fps tho, 11 and 5? it doesn't appear like it would be a demanding mod.
thx ppl, and well, a little explanation about the FPS on the screenies. The computer of the other mapper was dying, almost dead so isn't a map problem, but a pc problem. The screenshots are taken from the other mapper, so don't look at the fps. The game run pretty smooth, is tested also on a AMB sempron 2,00 (1,8 ghz) with 512 of ram and a geforce 6800gs, with all maxed up and AA at 4x, only the map loading are more longer, and is working at 60 fps.
Looks very very nice!
You know you have my support :) Take care and best of luck with this project! Keep us posted!!!
-calimer
PlatinumArts.Net