Mind is a DooM 3 Modification based on puzzle levels and ability games. No monsters or fire weapons involved. STORY: Your name is Jack and you're under arrest. They say you were on drugs. They say you killed your wife. All you know is the back of the police car smells like vomit. Maybe you are on drugs. Because now you're seeing things .... and suddenly ... you're very ... tired.... Intro Video: FEATURES: -10 levels of puzzle and ability -all new textures for fit the game-theme -3 "weapons" (fists, telekinesi and flares) -Original Soundtrack -A Story line for drive you into the levels -More ways to finish levels -and much more...

Report this article Mind - A little update

We are working hard to finish the mod. Check the latest updates.

Posted by Neurological on May 26th, 2008 digg this super bookmark


Is the time for an update. We are working hard to finish this mod, and we added some new features, including:

-Bloom: the bloom effect will not be only an eye-candy features but will take an important role on the gameplay used only in some parts of the game for distract the player or just for cutscenes.

-Fullscreen RoQ: Id Tech 4 use the RoQ file format for videos wich is a sequence of high quality TGAs, but one of the problem of Doom 3 is it can't handle RoQs fullscreen during a level, so we introduced this feature for speed up the work on somecutscene, instead of animate all with func_cameras.

-New sound system:
Our programmer introduced a new sound system for make things quickly without place thousands of speakers in the map. With just a pair of speaker and four lines of script its possible to start a sound looping, and make it fadeout.

Thanks to Maha_x for the Bloom shader and Ivan_The_B for the RoQ/Music system.

We are introducing also another feature for the cutscenes. Not all the cutscenes plays RoQ videos, but most of them are ingame. We want to introduce first-person cutscenes. In other words we bind a camera to the neck Joint of the player, then when the cutscene start, the camera will move with the animation of the character. Like Crysis cutscenes.

Last thing, with the help of Calimer from Last Man Standing mod we are going to have a Linux and Mac version of the mod.

Stay tuned and watch the new screenshots:

Temple Colosseum Lamp Street Cathedral Orb Hall Bedroom (Revisited)

In the mean time we want to write up the official F.A.Q. for the mod, but with your questions. So if you have a specific question about the mod, feel free to ask, we will include all the best questions on the official F.A.Q.

For partecipate, just post a comment here or join our fresh new Forums: Neuro-lab.net

Comments
INtense!
INtense! May 26 2008, 11:30pm says:

Looking great - I await the release

+1 vote     reply to comment
Neurological
Neurological May 27 2008, 6:45am replied:

Thanks :)

+1 vote     reply to comment
mflux
mflux May 27 2008, 10:27am says:

Whoa... looks very cool guys!

+1 vote     reply to comment
TheHappyFriar
TheHappyFriar May 27 2008, 10:32am says:

very sweet looking! :D

questions: how does it perform? does it have higher requirements then doom 3? is it mostly brush work or is there lots of models? In the bedroom shot it looks like the lights aren't round, the edge is angular. HOW? :) Is it on purpose it reminds me of darwinia?

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson May 27 2008, 2:07pm says:

looks awesome guys, the progress sounds great!
and a mac version would be much appreciated :)

+1 vote     reply to comment
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