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12 comments by flashknight33 on Sep 20th, 2013

welcome back commanders in a new update !! , this time i'll speak shortly about how Nod mechanics within vortex will work , as you guys know vortex represents each faction as one faction only with no real sub-factions however as you play you will get more specialized with more sub-factions technology , speaking about Nod each sub-faction will be represented but two tires upgrades representing The Black Hand and Marked of Kane as you can see below :-


The Black Fire                                                  Essence of Light

every one of them as demonstrated above is divided in game to two tires or levels , in each tire u can chose only one of these sides , so in short as you advance you can turn your base into either pure MoK or BH or mixed technology depending on your game play style  , generally....

The Black Fire will enhance your infantry and flame units while The Essence of Light will provide more air support and enhance your laser and Tiberium weaponry technology beside that they are vital to provide more powerful units and building as the coming tech trees show :-

Buildings Tech Tree :

The first Tire upgrade can be granted from the MCV while the second one is granted from either one of two high tech labs , the tacitus library for MoK and the Blach Hand Battle Lab for BH and once u have chosen one there is no turning back so decide wisely , open the images in new taps to see them bigger

Infantry Tech Tree :

Vehicles Tech Tree :


Aircraft Tech Tree :

Navy Tech Tree :


and before i forget !! , The Redeemer , Megalith and The Kraken also require level 5 general promotion to be unleashed

coming to the Mod status , we were recently  working full time on fixing and enhancing nod making ready for the alpha release and here is a slight taste of these improvements
BH Rocket Silo revambed
totally remodeled ,uv mapped and texture to fit more in nod style rather than the old ugly one  

MoK mobile stealth generator new model

and i believe u have seen the new Nod CommandBar before :)

on a side note , the empire of shifting sands got some new toys to play with

Maats Wing air fighter

The AirField

at the end all i can say we still working on the mod to the end and be patient for the release it needs a lot of work to be done and actuality we are only two guys who are working on this behemoth mod and above all of that uni starts next day from the time im writing this , so we all want to say thank you for sticking with us all this time , the mod wouldn't have survived except with this passion to it , and dont worry the alpha is coming closer and closer as time goes but its coming slowly though due to uni stuff

any way the mod need any help it can get to post its speed up , so if you are interested and have a talent you want to share with community through rhis mod then you are welcomed as one of us :)
currently we have these places free and need to be filled
- mappers
- sound artists
- professional coders "a history of working with other mods is required " 
- 2D artists
- Digital Paints artists
- or any other talent you think it can help the mod 
in this case you can Pm me with a sample of your work

FlashKnight33 signs out


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Media RSS Feed Latest Video
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[Map] Map pack

[Map] Map pack

Jan 14, 2011 Multiplayer Map 2 comments

Map pack for C&C Generals Zero Hour, and edited for Vortex mod.

[Map] City of Wonder (Update 14/01/2011)

[Map] City of Wonder (Update 14/01/2011)

Dec 30, 2010 Multiplayer Map 9 comments

City map for Zero Hour. Featured by vortex mod and made by Nelsoncarmo26 Have fun ;)

gdi power plant

gdi power plant

May 12, 2010 Prop Model 13 comments

gdi power plant modle for common use and if u want to use it it is ok but credit me

Post comment Comments  (980 - 990 of 1,027)
Vader91 May 19 2010, 8:16am says:

Looks interesting here, definitely some talent.

What resource are you going to try and use? Since you're using multiple universes will it be ore, tiberium, or just supplies?

Also, are the original factions (USA, China, and GLA) still going to be here, or are they deleted? (just saw the "Chinese Crawler" so I'm hoping yes)

Anyhow looks great, I'll keep track of ya

+1 vote     reply to comment
flashknight33 May 19 2010, 1:30pm replied:

old factions will stay with some improvements and for the resources i think i will make a mix of all resources to be more realistic

+1 vote     reply to comment
Dutchygamer May 19 2010, 7:34am says:

What the bloody hell is this -.-

+1 vote     reply to comment
flashknight33 May 19 2010, 7:50am replied:

what do you mean?

+1 vote     reply to comment
flashknight33 May 18 2010, 8:01am replied:

superweapons will be at a normal range of power and u can play with it or not ,it will optionary as ra2 system 'chose to play with it or not at all not just limitation' anf this game will add ney stuff like super units system each faction will have a supreme unit like,gdi marv,nod redeemer,gla desertstorm'yuri giant gear golm'and so on ,also on thing for resources type issue i'll it for you to decide its type.....any other sick stuff u want to ask about?!!!!

+1 vote     reply to comment
jamesloco May 18 2010, 9:31pm replied:

thats cool, its just because i find the superweaponds of zero hour wack/boring.
Thanks man; well i think tiberium is better because it regrows,and It would be even sicker if helicopters also harvested tiberium.
My question is: are you going to allow all units of a faction to be available all at once during a game; Or are u going to distribute the units for different generals of that faction?????

+1 vote     reply to comment
flashknight33 May 19 2010, 5:51am replied:

there will be one faction for each side with its all units but u can't play with them all at one time as it will be supdevided by the tech tree an generals promotion just like the crawlers you chose one and u can't chose another class until the end of the game it will provide you with its unique units that can't be built by the standard base

+1 vote     reply to comment
jamesloco May 18 2010, 9:47pm replied:

and are you going to add all units from the original games or just the ones you create???

keep doing what youre doing man
this mod looks doup!!!!

+1 vote     reply to comment
flashknight33 May 19 2010, 5:56am replied:

what do u think after all that media that i had posted ?!!!
frist release will have the original units and then it will be patched with my units so u can play on any style u want, also one thing what is the meaning of doup ?!!!!

+1 vote     reply to comment
jamesloco May 19 2010, 3:34pm replied:

i think every thing is looking sharp, u just need some skins.

the meaning of doup (wich i probably spelled wrong) is cool, awesome, tight its a slang word.

+1 vote     reply to comment
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