wellcome commanders at the vortex of war which is a mod for generals aiming to combine all factions from ra2,ra3,c&c3;,c&c4; and about 3 tottaly new factions and adding new units for the original factions for the sake of ultimate war.
^^ very nice , why yellow/orange?
Mm.. CnC4 like FX? I don't know like or not... I prefer classical)
pewpewpewpewpew
I think it's to cartoon, maybe it could be more darker.
NICE!!!! ******* SWEET MATE! But yes, i have to agree, make it darker. Nice laser too! Pew pew pew!
nod bulding r not tottaly dark,the use dark grey metal,the base texture uses the the same one of the mcv
texture diffuse,specular and normal..
Texture looks so monotonous, C&C3 Nod is more scrathed.
TIP: Render a texture using completion of some various maps, eg. diffuse, normal and specular :]
Very very nice laser :) .. but it looks cartoonish for a CnC 3 Faction ..
but i do believe if the enemy got closer from the tower the 4 small towers in side him well fire at the close enemies
they r the protectors of the tower by forming the anti-projectile shield
hmmm, I think the beam should stay to the classic dark and light red laser stream, but, thats just my two cents.
it became like that if u didn't notice
Your comment will be anonymous unless you join the community. Or sign in with your social account:
^^ very nice , why yellow/orange?
Mm.. CnC4 like FX? I don't know like or not... I prefer classical)
pewpewpewpewpew
I think it's to cartoon, maybe it could be more darker.
NICE!!!! ******* SWEET MATE! But yes, i have to agree, make it darker. Nice laser too! Pew pew pew!
nod bulding r not tottaly dark,the use dark grey metal,the base texture uses the the same one of the mcv
texture diffuse,specular and normal..
Texture looks so monotonous, C&C3 Nod is more scrathed.
TIP: Render a texture using completion of some various maps, eg. diffuse, normal and specular :]
Very very nice laser :) .. but it looks cartoonish for a CnC 3 Faction ..
but i do believe if the enemy got closer from the tower the 4 small towers in side him well fire at the close enemies
they r the protectors of the tower by forming the anti-projectile shield
hmmm, I think the beam should stay to the classic dark and light red laser stream, but, thats just my two cents.
it became like that if u didn't notice