Military Forces Quake 3 (MFQ3) is the continuation of the line of AirQuake mods. Many of the team come from working on AirQuake2, and many have made add-ons to the legendary AirQuake. In MFQ3, the player can choose to fly planes of all sizes, drive tanks or even captain boats, fighting in a variety of locations. MFQ3 aims to balance the realism of 'serious' flight sims with arcade fun to mix an infectious gameplay cocktail. MFQ3 currently has a public alpha available for download, and we are nearing the completion of the next public release. A few highlights for the next release: - All new HUD system that looks something like TheRealThing (tm). - Tons of new vehicles: planes, tanks and boats! - Shadows cast by aeroplanes: easier landings at last. - All new Team Arena-based UI system. - Basic features of our IGME working. - Kickass maps. - Sweet guided missles! No more cannon-spamming. - Animated gear dropping/retraction.
After a long wait we're finally releasing our second public version of Military Forces Quake3. MFQ3 is the continuation of the AirQuake (1 and 2) series...
Just a short post to let you all know that we've released an 11-minute teaser video showing you what we've been doing to MFQ3 over this looong period...
Hi guys, this is a combo-post from Angel's 2 news posts over at our website. Enjoy. When the earlier mentioned pilot and RIO passed into Irani airspace...
Hi again everyone who's looking @ moddb. Just to let y'all know what's happening. Bjoern is coding away, most of the features we want implemented into...
Taken outta the profile and placed as news: A little more about the InGame Mission Editor (IGME): This clever feature essentially defines and edits entity...