MPHLS v14 for Half-Life:Source
Nov 12, 2008 Full Version 3 commentsThis package contains instructions and a zip file to install MPHLS as a mod on top of Half-Life:Source. It is, unfortunately, a manual installation process...
MPHLS is a funny take on the original Half-Life game. Its goal is to replace every single line of dialogue with altered or completely different lines, with humour that ranges from puns to lowbrow. If that tickles your fancy, then take a look at some the videos we have posted to get a feel for what it offers.
Here is a listing of all the things that are replaced, or are in the plans for replacement:
scientist, barney & soldier banter (i.e., randomly spoken dialogue), scripted dialogue from all chapters, text listed in train sequence, HEV sound effects
For a lengthy, time-wasting "About MPHLS" read, check out the About page on our official website:
Studiosound.planethalflife.gamespy.com
0 comments by mike_mphls on Jul 23rd, 2009 digg this super bookmark
The official MPHLS website has moved, and is now hosted on Google Sites. Here's the direct link to it: sites.google.com/site/mpfhlsp/
We couldn't do a straight migration, so for the time being only the critical pages have been set up: news, downloads, general info.
The old site will remain until hosting on Planet Half-Life (GameSpy) is shut down.
-Mike
This package contains instructions and a zip file to install MPHLS as a mod on top of Half-Life:Source. It is, unfortunately, a manual installation process...
This is the zipped version of the sound mod. You will have to manually extract this into your Half-Life folder before playing. If you're lazy, or...
This is version 14 of the sound pak, containing replacements for all scripted dialogue (except things said by the HEV suit and the announcement system...
A 3 minute clip that demonstrates the difference between a normal Half-Life scene and an MPHLS scene. The Chicken Dance song was added for kicks, but...
A sampling of what this mod provides. Do you remember the scene just before entering the Test Chamber, in which two scientists remark on the importance...
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I converted this to Half-Life: Source, but my PC crashed. The best part about it was when you killed Barney, he ALWAYS shouted "Ow! They RO-SHAM-BO'd me!"
Killing Barney is always gud; I like to do it after he tells you to shoot his helmet. But yikes, crashes is no good.
Re: porting, we've got a thread on our forum that looks like it's got a good start:
Epicsize.net
I have three things to say:
1. This is one of the best mods I have seen
2. Where can I find the wav files for the bit where gordon is being dragged through the hall (after he is knocked unconcious)
However, when I play this game using steam, there is a problem where when you enter the map with the xen teleporter ALL voices don't work. However it is fine when I play it on the retail CD version. Just thought I'd let you known.
Thanks for the praise and bug report, too.. I'll have to look into that later!
Regarding the post-ambush scene, those lines were created in-game by modifying the "sentences.txt" file, so you won't find any 1 WAV that contains all of the lines.
For your pleasure, I've extracted those lines from the text file for you to see:
HG_DRAG1A hgrunt/clik (t50) my private is (t55) fivemeters (t50) tango(e15) all.
HG_DRAG2A hgrunt/c2a3_ambush_vox(s20 e25) clik (t50 p110) my private is (t55) tenmeters (t50) alert(e20) creeps(e30) hot(s35 e70) ass(s65).
HG_DRAG3A vox/(t20) doop that is a biohazard, please point it at freeman(e85) ass(s85) back(e90) chamber
HG_DRAG4A hgrunt/,
HG_DRAG5A hgrunt/c2a3_ambush_vox(s20 e40) (p80) uhh
HG_DRAG6A hgrunt/c2a3_hg_laugh
thanks
update:
turns out there was a fault with my installation. SO there was no fault with your end.
sorry about this.
kewl, less work for me!
Hmm.. don't think I've seen that problem before.
Maybe get him to try re-installing the mod? He's playing using the original HL, right? Not HL:Sauce? 'cuz I'm pretty sure this mod doesn't work for HL:Sauce ...
No he is not using HL:Source...He is using HL Goldsource and non-Steam.
The only thing I can suggest is that he re-installs using the self-installer:
Moddb.com
I've never seen that error before, but I'm guessing he installed the mod using the zip version, which was built for STEAM only. (It's been so long I don't remember what the difference is, but it's worth a shot!)