MidEast Crisis is a total conversion for the EA game Command and Conquer Generals: Zero Hour. It is a mod featuring Israel and Syria in a hypothetical modern war setting.

This is a non-political, non-biased mod, where no party is good nor evil. Both factions have their own unique arsenal and abilities.

MidEast Crisis also contains a new gameplay element where you battle for key locations. Enormous efforts have been made to provide an authentic feel to the project, including the traveling of several team members to Israel to record authentic Israeli and Arab voices and audio samples.

Accompanied by a soundtrack, which was recorded in a professional recording studio, MidEast Crisis is all about atmosphere.

Recently updated in July 2009 for a final, complete version, titled MidEast Crisis 1.9 the features include:

  • Complete Israeli army with its own unique abilities
  • Complete Syrian army with its own unique abilities
  • New gameplay
  • Enhanced “smart” AI support for skirmish games
  • Custom maps
  • MidEast Crisis soundtrack
  • Authentic Arabic and Israeli voices
  • High-quality models and skins
  • Total audio conversion
  • New graphical FX

Image RSS Feed Latest Screens
Explosions and More! Explosions and More! Explosions and More!
Blog RSS Feed Report abuse Latest News: A Triumphant Return for MidEast Crisis

13 comments by ashelia on Jul 24th, 2009

Release of MEC 1.9

MidEast Crisis 1.5 was a big deal for Isotx and its fans. Many hours of our life were lost as we played the war torn maps, exploded into brilliant fires, and demolished enemies. In many ways, we had been looking for an opportunity to go back to the mod that changed our history and brought us up from our roots. It just seemed, with all our other projects, we never had the time. Affluent modder Larry "bhones" Griffith, however, changed all of our time constraints by tackling on the project himself with a drive that astonished us all. Thus, I'm proud to present MidEast Crisis 1.9 - an homage to the fans, a great addition to the MidEast titles, and a project that would never have happened without Larry's dedicated and determined work.

MidEast Crisis 1.9 still runs for Command & Conquer: Zero Hour - this is a disclaimer, in case our recent CnC3 projects have confused anyone.

MEC 1.9 Changelog

MEC 1.9 is the result of a year of Bhone's slaving and attention to detail. Relentlessly, he picked apart bugs and added maps to the mod's repetiore. The below are just some of the vast changes he made in upgrading the game from 1.5 to 1.9:

  • Added a new unit, Quad Bikes, to Israel
  • Changed  build list layout for better fit and more build options
  • Implemented all levels of difficulties
  • Implemented all units in AI
  • Replaced unfinished maps with finished versions and added new ones
  • Adjusted footprint slightly for all structures to allow for standard base sizes
  • Fixed Syrian Guard Towers: now built with troops garrisoned
  • Added all specialties at all levels with randomizer for both Israel and Syria
  • Now works with ALL EA built Official Zero Hour maps. That’s 80+ maps!
  • Easily convert custom ZH maps to MEC1 with a simple script import
  • Utilizes all Zero Hour tech structures
  • The AI utilizes everything within MEC now to its fullest compacity; previous versions left some errors.
  • Overall bug detection and removal to make MEC 1.9 run smoother and provide the best experience possible

MEC 1.9 Screenshots

You don't believe us that this is an awesome upgrade? That MEC 1.9 is pretty spiffy? Then see it for yourself in the gallery! Below are a few of our favorites:

Cruise Missiles  Explosions and More!
Explosions and More! Explosions and More!

MEC 1.9 Download

You may download MidEast Crisis 1.9 right here on ModDB. In the .zip folder, all you have to do is drag it into a MidEast Crisis 1.9 folder in your Zero Hour and play. Further instructions are in the included PDF manual in the download file so be sure to read if you have any problems.

One Last Thank You

Thank you Larry “bhones” Griffith for taking a year of your life to refine MEC 1.9 into a vicious unrelenting masterpiece of carnage.

In particular, to anyone out there going to try MEC 1.9 for the first time, we suggest the Dune map. The Dune map is a whole new experience. It is so easy to get lost in this vast sprawling sea of sand, only to find yourself face to face with an enemy before it's too late. We've played against 7 AI on the 1000 x 1000 Dune map and encountered minimal lag; we're amazed that Larry was able to create maps more than 2.5 times the recommended size, and still make them playable.

So thanks Larry, and thanks to the fans who kept this project going. Dust off your copies of Zero Hour and give it a go!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
MidEast Crisis 1.9 Releases!

MidEast Crisis 1.9 Releases!

Jul 24, 2009 Full Version 110 comments

Hanging out in MEC 2's shadow no more, the popular MEC 1.5 mod for Zero Hour gets a surprise update for the fans, completely changing the way its played...

MEC1 OST

MEC1 OST

Aug 8, 2008 Music 4 comments

This is the official soundtrack for MidEast Crisis finally released to the public for download - don't miss it! This zip file contains high-quality MP3s...

MeC The Lost Patch for Modders

MeC The Lost Patch for Modders

Dec 10, 2007 Full Version 27 comments

Today Isotx is releasing the models, textures, audio and INI scripts from a lost MidEast Crisis Beta on C&C Zero Hour, for free public modding use.

MidEast Crisis 1.5 Full Version ZIP

MidEast Crisis 1.5 Full Version ZIP

Nov 18, 2006 Full Version 33 comments

Standalone version of the latest MidEast Crisis 1.5. This version was and is still available through ModToaster. Other than countless bug fixes, balancing...

MidEast Crisis Trailer

MidEast Crisis Trailer

Jul 31, 2006 Movies 5 comments

MidEast Crisis promotional trailer

MidEast Crisis 2 Easter Eggs Video

MidEast Crisis 2 Easter Eggs Video

Jan 24, 2006 Other 2 comments

Video featuring digital Michael Jackson and the A-Team as Easter Eggs in MidEast Crisis 2 a modification for the EA game Command and Conquer Generals...

Post comment Comments  (50 - 60 of 377)
you-777
you-777 Apr 25 2011, 9:06am says:

I realy like ur idea about the ******* israil and soorya but when i start plying ur mod there is some problems
the first is the AI dont build (wich is israil)
and when i play in ur maps the sound of eva come telling me I am vetorious!!!
pleas help anyone

0 votes     reply to comment
Marksman64
Marksman64 Apr 29 2011, 1:49pm replied:

you got to remove the skirmish script from your zero hour directory (you dont have to delete the skirmish script just place it somwhere else and when your finished playing put it back where it was)

+1 vote     reply to comment
Arkenloth
Arkenloth Apr 18 2011, 10:18am says:

Finished downloading the thing, i tried playing but after a one second into the game, I instantly win. I don't know what's wrong there are no other mod files in there, a little help would great. thanks

+1 vote     reply to comment
mgs2
mgs2 Apr 24 2011, 5:54am replied:

I always experience that, some maps are like that so just pick the maps one by one and see which has AI

+1 vote     reply to comment
Master_Fox
Master_Fox Apr 8 2011, 12:29pm says:

if you want more fractions, go look at the global crisis mod, it has the fractions from this mod an upgrades the others plus a UN fraction

+1 vote     reply to comment
pericanet
pericanet Apr 8 2011, 10:48am says:

when done?

+1 vote     reply to comment
Bhones
Bhones Jul 29 2011, 1:24pm replied:

Done now. No more updates.

+1 vote     reply to comment
free
free Apr 5 2011, 10:42am says:

how ?

+1 vote     reply to comment
shadow911
shadow911 Mar 28 2011, 12:35pm says:

It's really awesome.
Please add USA and Iran too,in the next version. In that way,this mod will become the best I have ever played...
***THANKS***

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Mar 25 2011, 10:50pm says:

Like to see a small patch for various deeper & richer desert camoflage combat uniforms.

+2 votes     reply to comment
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ISOTX
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Released Sep 17, 2007
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