Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.
Superb graphics, voice acting, and some cool concepts. Gameplay is not all there. The attempt to make factions more unique simply adds huge glaring flaws in the faction that you will spend the entire game trying to cover. AI spams units, which would be fine if the choice of unit made sense in gameplay and common sense. (Hoards of Tanks: Alright, I guess its an armored division. Flocks of blimps: WTF?)
Viable gameplay for the UN just consist of tank rushes or turtling up and steam rolling the enemies who have no base defenses worth anything. Gameplay for the other two factions consists of a whack a mole with the resource points. Constantly chasing the enemy off of one or the other.