Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

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A lot of hard work, time and love went into this mod. It possess three very unique, funny and interesting factions pitted against each other in a near future middle east.

The maps are few but excellent in quality. The units also are limited in number but wholly unique.

The art style again shows so much love and work put into it.

The game play is somewhat simplistic and I wish there would have been a larger variety in the economic systems i.e if the UN had to rely on convoys or something of that nature and another dimension to this mod.

The greatest failing that this mod has is the fact that there is not enough material in it. The lack of maps,units and a challenging ai are a downfall of this mod.

In conclusion this mod is well worth your time especially if you have 4 or 5 friends that you can play with.

VERY GOOD!

Ouch!!! This mod are not playable and I must give this ****** 1/10. Very strange title and tons of bugs. This bugs prevent to do some progress in this mod.

MidEast Crisis 2 really takes its predecessor into a higher level with more fun. I can't say more.

Only one thing in my mind though; the contents may be a bit sensitive to some religious "hardliners", but nevertheless, the mod is very good.

Note: This review isn't based on the gameplay because I haven't played it yet - it's based on the artwork and graphics style alone.

Mod looks impressive and ambitious and has some very cool looking units, but has some pretty glaring artistic problems as well.

First off is the Guardians of Islam faction - most of their buildings are based off of traditional Middle-Eastern architecture (even the base defenses look like they're made of stone) and don't look like anything you'd ever see in the middle of a battlefield. While on the flip side some of their units look way too futuristic (ex. the Berkut-styled fighters - seeing high-tech aircraft along side 'Arabian nights'-looking architecture just clashes really, really bad).

The Brummbar super tank is another issue - the tank is just too big, or the scale seems to be way off on some of the units (I see pickup truck-styled units shorter than this tank's treads). Not to mention the turret on the tank looks too similar to an Abrams.

Lastely - what's up with the UN faction using "advertisements" as a weapon on the battlefield? Even the advertisements at the base look a little strange - but using "Burger King" ads to defeat enemy soldiers is something that should be reserved for a comedy mod - not a semi-realistic mod.

Overall this mod looks like it has some impressive new designs, but some of these design choices are so unfitting that they stick out like a sore thumb and ruin the incentive to play it.

brilliant MOD
Excellent Graphics
but needs more factions and units and weapons
brilliant MOD
Excellent Graphics
but needs more factions and units and weaponsbrilliant MOD
Excellent Graphics
but needs more factions and units and weaponsbrilliant MOD
Excellent Graphics
but needs more factions and units and weapons

Best C&C 3 mod ever. It is really rare that mod is based on Middle East. I played this a year ago and I loved it. Wish they make missions if it`s possible

Superb graphics, voice acting, and some cool concepts. Gameplay is not all there. The attempt to make factions more unique simply adds huge glaring flaws in the faction that you will spend the entire game trying to cover. AI spams units, which would be fine if the choice of unit made sense in gameplay and common sense. (Hoards of Tanks: Alright, I guess its an armored division. Flocks of blimps: WTF?)

Viable gameplay for the UN just consist of tank rushes or turtling up and steam rolling the enemies who have no base defenses worth anything. Gameplay for the other two factions consists of a whack a mole with the resource points. Constantly chasing the enemy off of one or the other.

Very Nice

Very,very good.I'm giving it 9/10,not 10/10,because of AI...

Community Rating

Average

8.7

451 votes submitted.

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