MIDEAST CRISIS 2 Soundtrack
Apr 04, 2008 Full Version 2 commentsMEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
"Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". Isotx teamed up with Derelict Studios, in which the staff for MeC2 is largely composed out of core team members from past SAGE engine mods such as; Blitzkrieg 2, Halogen (now known as Asylum), Mideast Crisis and Rise of Rome.
MeC2 features 3 distinct factions; Israel Defense Forces, the Guardians of Islam and the UN Peacekeepers which you can play in both multiplayer and singleplayer spanning maps (and missions) from Beirut to Jerusalem.
MeC2's gameplay focuses on occupation warfare within cities using 3 types of resources; money (from occupation taxes), fuel (from oil derricks and gas stations) and special ammunition (from ammo crates). We're also bringing back secondary resources in the form of; embedded reporters, settlements and hacking.
Stay tuned in the upcoming weeks and months, we have a great deal of surprises and innovations to show.
0 comments by InterfaceLeader on Dec 7th, 2007 digg this super bookmark
There are five new pieces of concept art up in the Mideast Crisis 2 images gallery.
MEC2 is also still in need of some voice actors, so if you want to be involved please check out this thread for more details on who's needed!
And finally, please consider voting for us in the ModDB 2007 awards if you haven't already!
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MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
Used during combat. Tracks are composed by Jonathan vd Wijngaarden.
Used during exploration/base building. MEC2 tracks are composed by Jonathan vd Wijngaarden.
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This sounds like it will be a Company of Heroes mod for TW, except a modern version. Well the resources are the same in any case... anyway I hope this will be better then the ZH version.
i like the look of this mod i like tha garela on the biulding it looks like the biulding in ra2
thx, the funny thing is that except on 2 of the civilian buildings...our normal maps are inverted in those screens :P its fixed now, and should be shown in the next update (when we go live with the site)
Well this is just plain sexy, but then again, I would expect no less from smurf. =D
No fair!
I thought that answer to Cryptex's comment was pretty funny. I do understand that he was not sarcastic. lol
cryptex i dont think he was being sarcastic........
this mod would be veery wierd with the Conyard system, try to find out another way to make structures
Your sarcasm sucks, do you know that?
In fact "Guardians of Islam" is just a placeholder name while we actively finish tweaking our final name. Right now the work in progress name is; "SuperJihad #5 Death to America and Israel". While we understand that using a numeral character within the name may be controversial, we find that it adds significance and realism to the name that otherwise wouldn't exist.