Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.
Mideast Crisis 2 has an official release date and some new screenshots to show off.
Posted by ashelia on Feb 19th, 2009
So we updated our official release date on our forums a few days ago and have sent out our press packs (if you're press wanting in on this, you can always contact me at email@example.com, better late than never), but we have some great news that we're sure many of you know: Mideast Crisis 2 is releasing this coming Monday (02/23/09).
KEEP IN MIND WE ARE WEST COAST BASED, SO IT MAY VERY WELL BE TUESDAY FOR GMT AND ONWARD USERS. We apologize for time zones, but it will be up before midnight on the West Coast ;)
We have a finished release trailer, a finished copy of the mod, and a lot more news for Monday. But for now, not only do we have that exciting release date announcement, we also have screenshots - tons of them - and a website update!
(From left to right:  Near the Temple Mount, AWACS blimps provides overwatch for an Israeli armored column,  hundreds of Jihadists committed mass suicide upon the shameful destruction of their command center, and  an Israeli Blackhawk carries reinforcements to the front as it patrols a highway.)
As usual, there are more in our gallery, so please check it out.
Our website was updated a couple of weeks ago to serve as a manual for MEC2. The pages have been redone, and content has been rewritten. It's a great read for anyone wanting to know more about this soon to be released mod.
The game information page is home to most of these changes. Here's a bit of the history of the GOI, the controversially named Guardians of Islam, taken from our new about page:
Interested? Read more here.
As we said, we're releasing next week come rain or shine. We'll see you then with more to say and, of course, our first version of the mod to play.