Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

Post news Report article RSS Feed MEC2 screenshots, new units, and the upcoming release date!

Lots of updates from both Smurf and Monique, including information on skycranes and MEC2's July release date!

Posted by ashelia on Jul 2nd, 2008

This is a big update with plenty of info and eye candy. The price of admission
to this feast? You have to read our help-wanted ad first.

MEC2 Needs Voice Actors
For MEC2 we really want to have authentic Israeli and Arab voices. We can't, however, if you don't help us out! We don't want to have fake accents and neither do you, so if you have a decent microphone and are from the middle east, please visit our "Voice Actor" topic. We definitely need you.

Additionally, if you are any good with making shaders or making videos, you would be of valuable aid to us as we near the finish line.

Ark UAV-Carrier Airship

With the success of the AWACS blimp, the IDF commissioned an even more ambitious project: the ARK carrier airship. Flying above the range of most small-arms, the ARK would serve as a mobile UAV base. All the personnel and equipment to operate the ARK’s squadron are contained in the airship itself, and the vehicle defends itself from air attack with two THEL turrets mounted on top. The UAVs it carries are small, relatively fast, lightly armored and expendable. They come with medium machine guns. Numbers of them are excellent for patrolling and engaging groups of insurgents along borders. With the rising tensions, new weapons have been prepared for drone use, including guided antitank missiles--these should make the ARK a potent part of a military force.

Temple Mount

Bhones has recently completed work on our latest map, the 4-player map "Temple Mount." In the center of the map is the Dome of the Rock, which also is where the combat flows to since there are four occupation points surrounding it. Unlike our past maps, this is designed to be a bit more turtle-friendly with each player having two occupation points somewhat near to their base. As for the crows, they actually serve for gameplay as well! Any airborn units that fly near them take damage, since birds in the engines don't promote mechanical well-being. This prevents the IDF from relocating to the center right off the bat since players first need to shoot down the birds (and yes, they bleed).

Skycrane II
Israel’s use of the CH-54 Skycrane for base mobility during the recent war with Syria proved to be one of the significant contributors to victories, yet the old surplus American helicopters were all but worn out at the time and a replacement was desperately needed. Israel put out a design requirement, and a joint design between the IAI and Boeing was selected. Using experience gained from the V-22 Osprey program, the new Skycrane II was designed with tilt rotors to add speed over long flights, and twin turbofan engines in the tail gave it even more power. True to calculations, the new Skycrane was capable of lifting over 50% more than its predecessor, and was significantly faster as well. The new vehicle has completely replaced the old Skycrane in service, and is currently serving very effectively with the IDF.

Skycranes and the Helipad
There was some confusion with the last update about the Skycranes. The Skycranes fly in from off-map to drop off all of the IDF's vehicles. They fly in from the nearest edge--so if you move your base to the center of a map, it'll not only take longer for vehicles to be brought in, but the Skycranes may be shot down on the way.

RA3 Summit
The Red Alert 3 Summit took place a couple weeks ago, of which by now I am sure you have read all about (every major C&C site has an article or two up). MEC2 has two related articles up about the event; one that no one should read (now with 50% more cynicism!) and one that goes into what we may see for RA3 modding and mapping. Also don't forget the post-summit roundtable over at CNCNZ.

Release and Status
For a detailed look at the current status of MEC2's development click here.

Now a bit of clarification: I am horrible with deadlines. In fact, I've sent emails to the Isotx overlords every month, for the past month, ensuring them that MEC2 would be released within a month. Obviously that hasn't happened yet. Still, we are confident that we can hit a July release.

Post comment Comments
Lucífer Jul 2 2008 says:

This is excellent!..I cannot wait till this is released to us all.

The very universe waits in anticipation of your next 'exciting' news.

+1 vote     reply to comment
RogerRamjet Jul 2 2008 says:

Agreed, excellent work and news, very much looking forward to the release.

+1 vote     reply to comment
HANDofKANE Jul 2 2008 says:

My God,
(sori if I offend ur religion)

You guys are excelent. This looks better than Kane's Wrath.
This is like 10x better than what Generals II could ever be.

I tilt my hat to you guys.

+1 vote     reply to comment
ChadaFACE Jul 2 2008 says:

I dont think The muslims will be happy to see the temple mount over run by Israeli troops...

+1 vote     reply to comment
OmeVince Creator
OmeVince Jul 3 2008 replied:

Those are UN troops, not IDF ;)

+1 vote   reply to comment
kateeb Jul 3 2008 replied:

those units beside Dome of the Rock are the Guardians of Islam not UN or IDF .

+2 votes     reply to comment
OmeVince Creator
OmeVince Jul 3 2008 replied:

oeps! indeed you're right! thanks for correcting my mistake :)

+2 votes   reply to comment
Iron_Golem Jul 3 2008 says:

Those look realy good. They look like theyre part of the game, not cartoony at all. It looks so real.

+2 votes     reply to comment
Bird_of_Prey Jul 3 2008 says:

Brilliant! Really looking forward to release!

+1 vote     reply to comment
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