Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

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MEC2 show their work-flow from lego models to in-game units.

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A mix of concept art and screenshots from MIDEAST CRISIS 2.

Concept Art
Concept artist Michal produced the Command Center, whilst smurfbizkit was responsible for the flame thrower turret.


Command CenterFire Turret


We have here a Guardians of Islam base. Buildings include outposts, an Internet Center, a Guardian Command and Flamethrower Turrets.


GOI Command


The highway screenshot shows part of the recently completed "Highway of Death" 4-player map (created by map artist Pivac). The notable thing is that, throughout the map, the highway will always be populated by cars moving in each direction. Even if you keep destroying them, they'll keep spawning. This means that GOI players will have added incentive to build Martyrs on this map - since they have an unlimited amount of cars to hijack.


Highway of Death


Workflow: From Lego concept to finished unit


Lego to In-Game


This is the workflow spyVspy used to create the SLING unit. The really cool thing was that instead of drawing a few pages of concepts on paper of the unit, he built lego concepts instead.

Finally we have an early mock-up of part of the MEC2 GUI. This is a composite image, not an in-game screenshot.



We are still in need of some voice actors for Mideast Crisis 2, particularly for the GOI. Check out this forum thread for more information.

You can also check the Status of the Mod, read some of the Frequently Asked Questions (and answers), and guess at some of the End-Tree Units with only the name as a clue.



Lego concepts - never seen that! Seems like an ingenious way to build simpler models (depending on how many Lego sets you posess ;-)
The command center looks a bit flat, I'd give it some more height and some more structure on the roof, but I like the style a lot.

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I borrowed Legos to do the "sketch" models. I wouldn't use this method for everything, but given the starting direction was something skeletal with mechanical moving parts to deploy, I figured they were a natural way to come up with ideas for this unit.

By the way: If you take a photo and then colorize it in photoshop, you don't have to worry about the colors of Lego parts used.

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Lego concept is awesome!!! Nice job!

All good news here!

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Agreed. I like the hole Lego thing.

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Any chance on sending Geert Wilders out to lure out the GOI? Looks really cool!

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This is coming along nicely, guess I'll have to reinstall C&C3 for it.

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