Hello everyone. After 7 months of work Version 0.80 has been released.
I added the Dol-Guldur faction. Dol-Guldur is a faction with weak starting units, but with strong late game infantry and a lot of monsters and other dark beings that dwell in the dark places of the world.
Dol-Guldur:
Heroes:
-Azog The Defiler:
- The Lord of Moria (+50% attack and +150% Experience to nearby units).
- Carnage (+200% Attack and +20% Armor for a short duration).
- Dark Lords Commander (Nearby units gain Fear and Knockback Ressistance).
- Bloodthrist (Heals nearby orcs).
- The Defiler (Azogs attacks deal splash damage and knockback units).
-Bolg:
- Bow/Sword Toogle.
- Orc Captain (+25% Damage, +10% Speed to nearby orcs).
- Morgul Arrow (Damages and reduces Attack and Armor of an enemy unit).
- Hunt (+50% Attack and +25% Speed to nearby orcs for a short time).
- Bodyguards (Summons 2 Dol-Guldur Orc hordes).
-Yazneg:
- Howl (+150% attack for a short time).
- Warg Captain (+100% Attack to nearby Dol-Guldur Wargs and Warg Riders).
- Hunt (+50% Attack and +25% Speed to nearby Dol-Guldur Wargs and Warg Riders for a short time).
-Ghurzog:
- Pillage (Nearby units gain ressources when killing enemy units).
- Bloodlust (+300% Attack for a short time).
- Leadership (+20% Attack and +40% Armor to nearby Goblins).
- Drums in the Deep (Summons an army of Goblins).
Spell Book:
Tier 1:
- Warchant.
- Pillage (units earn resources when killing enemy units).
Tier 2:
- Tainted Land.
- The Legion (unlocks Dol-Guldur Orcs).
- Drums in the Deep (reduces the build speed of Orcs and Goblins by 50% for a short time).
Tier 3:
- Warg Allies.
- Necromancer of Dol-Guldur (allows The Barrow-Wight Tomb to be built and Barrow-Wights to be trained).
- Giant Spiders from Mirkwood (summons 6 Giant Spiders from Mirkwood).
Tier 4:
- Shadow of Clouded Vision.
- Darkness.
- Rain of Fire.
Tier 5:
- Summon Balrog.
Buildings:
- Gundabad Orc Pit (trains Gundabad Orc Warriors, Archers and Dol-Guldur orcs, and researches Banner Carriers and Fire Arrows Upgrades).
- Slaughter House (produces resources and reduces the cost of Wargs and Trols).
- Warg Menhir (trains Dol-Guldur Wargs and Warg Riders).
- Troll Cage (trains Half Trolls and Hill Trolls).
- Armory (Trains Catapults and Battering Rams, and researches Forged Blades and Heavy Armor Upgrades).
- Barrow-Wight Tomb (Summons Barrow-Wights).
- Battle Tower (Shoots arrows at nearby enemies, can be garrisoned with Archers).
Units:
- Gundabad Orc Warriors (basic melee infantry).
- Gundabag Archers (archers).
- Dol-Guldur Orcs (Strong late game Infantry, Requires Rank 2 Gundabad Orc Pit and The Legion spell in the spellbook).
- Dol-Guldur Wargs (Fast early game scout units).
- Dol-Guldur Warg Riders (Strong Cavalry units).
- Half Trolls (Strong anti-cavalry units, with Pillage at Rank 2, also good against Structures).
- Hill Trolls (Very strong units, good against Swordsmen and Structures).
- Battering Ram (Used to break castle gates and walls).
- Catapult (Long range siege artillery).
- Barrow-Wights (Wraiths, exelent against Heroes, also have Curse ability, which takes control over enemy units for a short time).
If you have any ideas about the Dol-Guldur faction please tell them on this page.
For the full list of changes please read the Readme file that is included in the installer program.
I tried to fix all gamecrashes and bugs, however the campagin still doesnt work. If you find any bugs, please post them on this page.
I would like to thank all those who helped me with making this version and all those whose models and textures are used in this mod.
Rohirim 91 ;).