New units to all factions. Added 8 black house colors for multiplayer. Uses Deezire's Exended Edition as a starting point. Credits: -Deezire for his mod -BFME+ mod team for Royal Guards -Full credit to anyone who owns anything here!

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Bolg Dol-Guldur Orcs Dol-Guldur
Blog RSS Feed Report abuse Latest News: Version 0.85

2 comments by Rohirim91 on Feb 2nd, 2015

Hello Everyone, version 0.85 has been released.

It is three years since I started working on my mod and I would like to thank all those who supported me.

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Version 0.85

Version 0.85:

Main changes:

- Added new maps from BFME 1 patch 1.06.
- Spells in Elven, Harad and Gundabad's Spellbooks can no longer be purchased out of order.
- Dol-Guldur renamed to Gundabad.
- Tried to fix all gamecrashes exept in the campagin (please let me know if you find some while playing).
- A lot of balancing.
- Many ingame text changes.

Rohan:

- Rohirrim Warriors and Archers now have new models.
- Heal replaced with Ride Light and Swift special power (makes Rohirrim move faster).
- Horse Lords replaced with Muster of Rohan special power (reduces the cost and built time of cavalry).
- Hama's Summon Door Wardens ability now summons 1 Door Warden battalion instead of 2.

Gondor:

- Elven Gifts replaced with The Grey Company special power (summons 3 battalions of Dunedain).
- Last Alliance Soldiers summoned by Isildur now have 180 health (was 110).
- Last Alliance Archers summoned by Isildur now have 150 health (was 80).

Mordor:

- Removed the fat Moran Orc.
- Black Uruks are now trainable in rank 2 Dark Tower.
- Mordor Moran Orcs now cost 150 (was 250).
- Mordor Moran Orcs can now be upgraded with Banner Carriers upgrade.
- Mordor Moran Orcs now have 25 attack (was 10).
- Gothmog now deals hero damage.
- Sauron now deals 50% more damage to structures.
- Witch King now has 250 attack (was 150) when using his sword and 300 attack (was 250) when using his mace.
- Mordor Spearmen no longer have a pink model.

Elves:

- Elven camps and castles now have floors.
- Changed places of some of the spells in the Spellbook.
- Elrond now has 60 melee (was 50) and 50 ranged damage (was 60).
- Replaced Elronds Arrow Storm with Elrond's Council ability (targeted units gain experience).
- Fixed Gil-Galad's Last Alliance ability not summoning units.

Harad:

- Bazaar build cost is now 435 (was 450).
- Bazaar build time is now 35 seconds (was 40).
- Variags of Khand now cost 15 command points (was 20).

Gundabad:

- Drums in the Deep replaced with the Tunnels special power (creates a tunnel trought which arrive hordes of orcs, lasts for 35 seconds).
- Azog has a new model.
- Azog now costs 3000 (was 2500).
- Azog and Bolg have new sound sets (voices are from the Hobbit movies).
- Bolg's Summon Bodyguards ability now summons 1 Dol-Guldur orc horde instead of 2.
- Ghurzog replaced with the Great Goblin (with voices from the Hobbit movies).
- Added Orcs of Goblin-Town (free and weak, available after the Great Goblin is enlisted).
- Dol-Guldur Orcs now cost 750 (was 800).
- Dol-Guldur Orcs and Warg Riders can no longer be upgraded with Heavy Armor upgrade.
- Dol-Guldur Warg Riders have a new model.
- Removed the Heavy Armor upgrade from the Siege Works.

And a lot more...

Known Bugs:

- The campagins arent working (they crash when entering the first missions).
- On some castle maps Harad's citadel might not appear (will be fixed as soon as posible).
- Rohan and Gondor's Hero Statues and Wells give a discount when they finish auto repair even if you have only 1 of them.
- Elven Barracks doesnt have a ground texture.
- Lindon Horse Archers have arrows with light blue glow instead of a red glow when upgraded with Fire Arrows Upgrade.
- If you find bugs while playing, please report them on the ModDB mod page.

Credits:

- Nerthea.
- Radspakr.
- GothmogTheOrc.
- Haldir.
- Fudge.
- MattTheLegoman.
- MorguLord.
- RiderofRohan.
- Dickenson.
- Deezire.
- ddc_3188.
- BFME+ mod team.
- LGDA5 mod team.
- QFME mod team.
- WKK3 mod team.
- The Third Age Net (and all the authors of the models and textures used in this mod).
- HDR HQ.

- And all others i couldnt remember.*

*Names are listed is no particular order.

I dedicate this version to my family.

Downloads RSS Feed Latest Downloads
Version 0.85

Version 0.85

Feb 2, 2015 Full Version 8 comments

Hello everyone, version 0.85 has been released. I Would like to thank all those who supported me during the last three years.

Middle-Earth Extended Edition 0.825

Middle-Earth Extended Edition 0.825

Jul 30, 2014 Full Version 52 comments

Hello everyone. Version 0.825 has been released.

Middle-Earth Extended Edition 0.75

Middle-Earth Extended Edition 0.75

Jan 5, 2014 Full Version 46 comments

Happy New Year and Merry Christmass. After a year of work, version 0.75 has been released. I want to apologise to all of you because of the long time...

Version 0.5 New

Version 0.5 New

Jan 3, 2013 Full Version 59 comments

Happy New Year and Merry Christmass !!!. As the pics above show, i've been busy last 3 months, In thiss update you'll see new heroes, new units, maps...

0.4 BugFix

0.4 BugFix

Sep 7, 2012 Full Version 0 comments

Fixed many bugs. Gondor: -Citadel Guards now dont split when in Ambush Formation. -Citadel Guards can now Combine with Tower Guards. -Imrahil can now...

Vesrion 0.4

Vesrion 0.4

Sep 2, 2012 Full Version 4 comments

New heroes, units, special powers, reskins and a new faction Elves!!! To Install Replace with the exendededition.big in "My Battle for Middle earth Files...

Post comment Comments  (0 - 10 of 387)
darkyuri
darkyuri Mar 15 2015, 3:34pm says:

Can you add Sauron from BFME 2?

+2 votes     reply to comment
Rohirim91 Creator
Rohirim91 Mar 16 2015, 5:09am replied:

I plan to add his Meteor ability. Other than that he is pretty much the same as the one in my mod.

+2 votes   reply to comment
tranceman
tranceman Mar 15 2015, 1:46pm says:

hello your mod is unbeiveible.your mod is great but i have question you planned add galadriel in elf faction?please add tihs is good thanks for your answer

+2 votes     reply to comment
Rohirim91 Creator
Rohirim91 Mar 16 2015, 5:09am replied:

They will be added.

+1 vote   reply to comment
Guest
Guest Mar 8 2015, 11:19pm says:

This comment is currently awaiting admin approval, join now to view.

Rohirim91 Creator
Rohirim91 Mar 9 2015, 5:07am replied:

It will be fixed once everything else is done. They will be available as a spellbook summon.

+1 vote   reply to comment
sTRiker34
sTRiker34 Mar 7 2015, 6:47pm says:

I think its a bug... We were playing with a friend on network and when using powers game crashes sometimes... and sometimes heroes when they die stays on the battlefield and I cant revive them... is there any solution for this ?

+2 votes     reply to comment
Rohirim91 Creator
Rohirim91 Mar 8 2015, 7:15pm replied:

Which powers and heroes?

+1 vote   reply to comment
sTRiker34
sTRiker34 Mar 9 2015, 5:37am replied:

Fire rain power causes game crash all the time when we do it... and Sauron stayed on battlefield when playing network and couple of times when playing alone nazguls had the same problem

+2 votes     reply to comment
Rohirim91 Creator
Rohirim91 Mar 9 2015, 7:51am replied:

Thank you, it will be fixed.

+1 vote   reply to comment
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Rohirim91
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Released Feb 1, 2012
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Highest Rated (2 agree) 9/10

I love the custom elven faction! There a few bugs, but nothing that ruined it for me. The invisible barracks was a little annoying though. I just wish the elves would've maybe had some cavalry, and I wish the Rivindell and lorien barracks would've been separate. Overall a good mod and I look forward to later versions! Also I don't mean to be annoying, but if you've seen the new hobbit movie than using the armor that elrond and his riders are wearing for the upgraded elven warriors armor would be…

Jan 2 2013, 11:50pm by TJZ23

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