A first person shooter version of Metal Gear Solid: Source, redone on the source engine. This modification will attempt to bring all the glory of the original version, updating it for new hardware and software.
The screenshot was taken in CS:S because I was too lazy to move the missing models and textures over to mgs:s. Nonetheless, the graphics quality wouldn't change.
This is the place where we fight Psycho Mantis right?
Sure is.
This should look pretty sweet when all the HL2 and CSS props are replaced. :)
Also, is that ceiling parallax mapped texturing or brushwork? Looks awesome either way.
It's a combination of bump mapping and brushwork.
As expensive as brushwork is, parallax mapping is a killer for framerate. That and I'm not the best with creating new shaders lol.
BLACKOUT!
Twin snakes only.