Changes:

  1. 15 new species with new digsites based on real-life geological formations
  2. More accurate models for the 25 vanilla species
  3. New sounds, for both vanilla and new dinosaur species
  4. New high-resolution skins for the 25 vanilla species, with accurately-feathered coelurosaurs(within modding limits)
  5. General stats sweep - Adjusted stats for every dinosaur and other units based on their estimated sizes, their physical features, and adaptations. For example, large sauropods have massive health, befitting for the largest dinosaurs that ever walked the Earth. If another dinosaur tries to attack one, it will find that they take a long time to wear down! Another example would be Velociraptors not being able to kill a visitor with a single pounce. Seriously, this thing is around the size of a turkey or a coyote! Why should it be effortlessly killing people with a single pounce!?
  6. Large carnivore packs - Allosaurus and the other carnosaurs can form packs
  7. Building limits massively increased
  8. You can now unlock up to 10 digsites at 5 stars
  9. Maximum number of fossil hunting teams increased to 8
  10. Fossil team base cost decreased - prevents stupidly high prices when you have 5+ dig teams
  11. Sentry turret downgrade - makes the game more challenging. Now you'll have to get in your helicopter more often. However, the sentry turrets will be cheaper as well.
  12. Jeep fuel upgrade
  13. Safari and balloon maximum path lengths increased to 5 kilometers
  14. Starting money increased to 100,000
  15. Maximum dinosaur population massively increased
  16. Cheaper trees
  17. Tornadoes replaced with nighttime
  18. New skies (several to choose from)


Digsites and dinosaurs list:




New Buildings:

  • Dinosaur skeletal mounts - Triceratops, Sonorasaurus, Deinonychus, Tyrannotitan

___

Videos:

Spinosaurus sound test

Brachiosaurus sound and skin test

___

Use with PMEP (Procompsognathus & Mamenchi Expansion Pack) for the best results. Install PMEP first, then install Mesozoic Revolution over it.

PMEP download link since the old ones are dead: Mediafire.com

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What's up in v1.03

News 13 comments

After some months of delays, hiatus, and testing, v1.03 is going to be released very soon.

Let's meet the new dinosaurs to be introduced in v1.03. First, the giant sauropod-sized hadrosaurid Shantungosaurus, a close relative of Edmontosaurus, and so large that it just plain screws over the popular mainstream notion of large ornithopods being easy prey for theropods.


Then, the armored ankylosaur Saichania,


and the poorly known, admittedly dubious, tyrannosaur(oid) Chingkangkousaurus. Once thought to be similar to Allosaurus, more recent research supports a tyrannosauroid affinity.


They will be available in the exercise "Any Port In A Storm".

Then, some of the older park members change as well. Apatosaurus and Amphicoelias now get straighter and higher necks.



Carcharodontosaurus gets a whole new revamped model.


Edmontosaurus gets a longer tail, based on some currently-unpublished edmontosaur specimens mentioned by Matt Martyniuk and Tracy Ford, as well as portrayed in the upcoming game Saurian.


and Triceratops, along with Torosaurus, get new and more accurate skin textures (large hexagonal scales with nipple-like feature scales, as per Triceratops skin impressions) and keratin face shields (based on the bone texture of the face being similar to that of the horns).




And last, but not the least, the feature that took so long to get to decent functionality...fish! Yes, fish. They're still pretty much prototypes, but you can give your spinosaurids proper meals at last.


Also, you may notice some name changes in some species when playing v1.03. For example, Tenontosaurus. Turns out that the "Tenontosaurus tiletti" in the mod is actually the larger species Tenontosaurus dossi in all but name (it was much too big to be Tenontosaurus tiletti). Also, Corythosaurus is now Hypacrosaurus because, really, it seems that when you really look at it, they're too similar to split unless you're an extreme taxonomic splitter.

Thoughts? And enjoy :)

The dinosaurs of v1.02

The dinosaurs of v1.02

News 3 comments

Meet the new dinosaurs that will arrive in v1.02, as well as a makeover for an older member.

Bug fixes and future updates

Bug fixes and future updates

News 1 comment

Addressing a few fixed bugs and announcing some possible future plans.

The story of "Mesozoic Revolution"

The story of "Mesozoic Revolution"

News 3 comments

The story about the conception and making of "Mesozoic Revolution".

Add file RSS Files
Mesozoic Revolution v1.03

Mesozoic Revolution v1.03

Full Version 3 comments

The most palaeontologically-accurate HD mod for JPOG.

Mesozoic Revolution v1.02

Mesozoic Revolution v1.02

Full Version 15 comments

The most palaeontologically-accurate HD mod for JPOG.(v1.02 changes: Additional dinosaur species, new Velociraptor skin, new Triceratops sounds, plantable...

Mesozoic Revolution v1.01

Mesozoic Revolution v1.01

Full Version 8 comments

The most palaeontologically-accurate HD mod for JPOG. (v1.01 changes: Fixed Open Range Safari loading crash and a bug with Aegyptosaurus in Any Port In...

v1.02 to v1.03

v1.02 to v1.03

Patch 5 comments

Patches v1.02 to v1.03. To install, just paste the Data folder to your JPOG directory and overwrite.

v1.01 to v1.02

v1.01 to v1.02

Patch 2 comments

Patches v1.01 to v1.02. To install, just paste the Data folder to your JPOG directory and overwrite.

Open Range Safari + Any Port In a Storm fix

Open Range Safari + Any Port In a Storm fix

Patch

Fixes the crash that happens when the exercise "Open Range Safari" is loading. Also fixes a bug with Aegyptosaurus in "Any Port In A Storm". For people...

Comments  (0 - 10 of 236)
MadeaLovely
MadeaLovely

Hi can u tell me why is it that whenever i try to add shant, amphi, anzu and dakota raptor in the dino list and fslhunt the game crashes. I know about the dino limit and replace some of the dinos i dont need.Pls Help me

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BigLez
BigLez

You should make a Mod like this for Zoo Tycoon 1 & 2 and Carnivores.

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DeinonychusRex
DeinonychusRex

Hi, I have to say that this is the best JPOG mod I have ever seen, but I have a problem, I switched to Rugop for Shantungosaurus and the textures of Shantungosaurus are white and the Tarbosaurus has a strange bug, when I get close to seeing the textures of Tarbosaurus Looks good, but when I walk away Tarbosaurus looks white. I wait your answer.

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SpinoInWonderland Creator
SpinoInWonderland

What digsite did you place the Shantungosaurus on? This could have an effect.

As for Tarbosaurus, no clue, that never happens with any texture that I have when I played and tested, so I may be unable to help there. Sorry.

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Guest
Guest

Hi is there a reason I can't unlock all 12 dig sites?

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SpinoInWonderland Creator
SpinoInWonderland

A modding limitation normally prevents mods from having more than 10 digsites unlocked in Site B mode. I guess it can be bypassed by adding stars (since it doesn't come up in Operation Genesis or the exercises), or you can use the "Open to the Public" cheat (http://www.cheatbook.de/files/jurpog.htm), that does the trick for me.

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Guest
Guest

i downloaded the v1.03 so can i install it right away or do i have to install the previous ones first? btw, what's this "vanilla" thing? sorry for being noobish. :/

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SpinoInWonderland Creator
SpinoInWonderland

The downloads classified as patches need to be installed over the previous version. Downloads classified as "full version" are independent and can be installed right away.

Vanilla game = unmodded

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