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Our goal as a team is to realize the world of J.R.R. Tolkien as closely as possible to his vision. We hold the lore to a very high standard and
will try not compromise to it. We use the films for inspiration, but base our visual design mainly on the descriptions in the books and the works of
Ted Nasmith and John Howe. We work very hard to bring a quality greater than that in vanilla Skyrim. We want our work to be looked at on the
same level as that of a professional game.
An Open-world Middle-earth RPG like no other!

Currently, we have a complete heightmap of Middle-earth (over 9 times the size of Skyrim!). The first stage in developing MERP is
landscaping, and creating settlements on our heightmap. The next stage is designing interiors, then creating NPCs, quests, and so forth.

Full Ringbearer storyline:

Play the role of the Ringbearer, Frodo Baggins. Its up to you to decide the fate of the One Ring. Will you journey to destroy it: from the
quiet Hobbit town of Hobbiton, to the fires of Mt. Doom, or keep it for your own selfish desires? Will you follow the famous path taken by the
Fellowship, or do you destine to take your own path? The choice is yours to make. One fell step could mean the end to Middle Earth itself!

Heightmap:

A map over 9 times the size of Skyrim. From Forochel to Harondor and from Forlindon to Rhovanion and every town and great city in-between.

Weapons and Armour:

Wield new weapons and armors designed specifically for Middle Earth.

Quests:

Adventure awaits across all corners of Middle Earth! Join the White Council, become a soldier amongst one of the great armies of
the Free Peoples, or simply travel from town to town. Your own great journey lies ahead!

Battles:

Join in many of the famous battles in the War of the Ring: from the Battle of the Hornburg all the way to the Battle of the Pellenor Field.

Creatures:

Meet and battle all the known, and unknown, creatures of Middle Earth: new farm animals, Ponies, Boars, Wargs, Trolls and even the mighty Balrog!

Joining the Team

We are looking for a lot of talented modders to help us. If you are interested, then drop us an application at
Merp.straygenius.com !


MERP | Middle Earth Roleplaying Project

GoPetition

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MERP status

News 100 comments

Hello MERP Fans:

Over the past year and a half, we have been through a lot. The port, bugs in Skyrim, and then the C&D (with over a year of campaigns, negotiations, and attrition). We have asked you to trust us with the small amount of information we have given you to work with. But now, the situation has changed and we feel it is time for more transparency concerning the state of things. So we will start with a review of the past year.

After we received the C&D in June of 2012, we had extensive discussions concerning our next course of action. We contacted WB and negotiated as far as we could. We started a petition and contacted people we thought might be able to help. We did, in fact, discuss subjects such as going underground or simply changing project names. But as we delved into the specifics, we didn't want to risk putting ourselves, each other, or our loved ones at risk of a huge ordeal. And the degree of transformation it would have taken to avoid infringement was far greater than most of us were willing to do. And of course we called on you for help. Many of you answered. And through all this, by some kind of miracle, the team held together for months. However, the petition and negotiations only got us as far as a list of unreasonable terms that would have stripped MERP of its high standard of quality. After negotiations, things began to go downhill as we searched for alternatives. The letter campaign came into being as the team began to slowly erode. Then, one more thing happened to accelerate the change taking place.

After almost a year of searching for a way to bring back MERP, the people over at Dark Creations discovered a new Skyrim large world bug, one embedded in the hard coded areas of the game that no one yet has been able to fix. This bug causes activators (doors and chests), magic, ranged combat, and many other aspects to no longer function beyond a set area of a map (the central area between 64 and -64 cells along both the x and y axis). Basically, worlds much larger than Skyrim's are impossible. MERP's map is nearly ten times the size of Skyrim and the -64/64 area isn't even wide enough for Rohan to fit. This bug, combined with the team's dispersion, difficulties with model import, the weight of the C&D, and the lack of success with the various campaigns has brought us to this point. Even if the C&D were lifted, MERP cannot continue. There would be hardly a shell left of it. Many key members have left over the year and much else has changed. The heightmap, one of the gems of our mod, couldn't be used without being mangled almost beyond recognition (for bug and copyright reasons). And so, with heavy hearts, we announce that we have come to the end of MERP's journey.

Over the past year, you have fought with us and been patient . You have trusted us when we were silent and listened when we spoke. Many of you have done what you could to help us. And for that we would like to thank you. You're a wonderful group of fans and have been very supportive. Many of us have labored on this project for years and we have not come to this choice lightly. We said we wanted to make a representation of Middle Earth Tolkien would be proud of and we meant it. And as that is no longer possible (for a variety of reasons), we have decided this is the best choice for us to make.

However, as one fan pointed out, the end of MERP is not the end. The end can bring a new beginning and a new project can be born out of this. Many of us have worked on MERP for many years (I myself for five, others for longer). There are those of us who didn't want for our work to be entirely in vain. And there are many of us who have found a love for creation and development. To that end, many have moved onto new projects. Some have asked not to be named, but two have allowed me to make mention: Noirdesir, one of our best landscapers, and Ztree, one of our best and most enthusiastic modelers, have moved on to Hoddminir, an epic mod project for Skyrim by Elinen that you should definitely take notice of.

But there are others of us who have stayed together to work on something new. We have formed a new team, called Epoch Games, and have begun development on a new project based around an original IP of our conception. This new project is called "Lays of Althas: Sundered Order", a single-player, open-world, fantasy RPG set in an original universe. This new project, which is being developed using the CryENGINE 3, shares with MERP its ambition and dedication to depth of lore, story, game mechanics, and immersion in a vast world.

And so with this, MERP has reached the end of its long voyage. We hope that other modders/developers, at a time when it is possible, will take up the torch and pursue the vision we strived for, that someday an open world RPG for Middle Earth can be realized. Until then, all we can offer is the small comfort of certain assets which have been released by their creators, such as the Gondorian Armor by BGS and the LOTR weapons created by tomato. Think of them as memorials to our efforts and to the talent of our members, past and present.

Finally, having said all of this, I encourage you to follow other LOTR projects and Skyrim projects such as Hoddminir and join us at Epoch Games as we begin a new journey with "Lays of Althas: Sundered Order."

- Nuvendil, speaking representative for the MERP Team

Below is a list of all the various MERP Team Leaders, from beginning to end. Their ambition helped bring MERP through hard times and guided it to what it became.

The Founder, "The Grey Wizard"
"Large Jack"
"Jnor"
"Noirdesir"
"Captain"
"Maegfaer"
"JustB"
"Alasdairhurst"
"Valyndimir"

MERP Campaign

MERP Campaign

News 73 comments

A news post containing a campaign letter to send to WB about the MERP C&D.

30k Signatures and Update

30k Signatures and Update

News 47 comments

A short update concerning the C&D and the 30k signatures milestone.

MERP January 2013 Update

MERP January 2013 Update

News 89 comments

January 2013 update for MERP covering the new year and the current legal situation.

MERP news letter

MERP news letter

News 171 comments

We are now starting to spread the news to the corners of the internet... please send this letter to everyone you think may be able to help.

Post comment Comments  (5040 - 5050 of 7,565)
davidt0504
davidt0504

http://youtu.be/dQiNVk_u0po

I thought I would post a link to this video here. It reminded me of the beautiful spirit of the movies and books. I just wanted to remind the MERP team of the great burden they have on their shoulders. Now I know that you can never please everyone here who are die hard fans of the stories but you need to constantly keep in mind that you are representing one of the greatest works of art in our history and you must be vigilant to stay true to the work. It is so important that you can capture the beauty that surrounds the story.

It is not important that we have a reskined game with new mechanics and new gear and monsters; we need to have the spirit of the fiction captures. Now everything that I've seen so far implies that you are doing just that. I'm sure that the whole team are all fans of the series and have a passion for doing this (otherwise they wouldn't be doing it). But I thought it might be constructive to have a friendly reminder of the beautiful fiction you are creating :) and keep up the phenomenal work!

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Anglachel
Anglachel

I don't think they'll need a reminder. I do think that you have some reading and some more investigation to do ;). Visit their Forums for starters and read through the comment section. You'll see that these guys mean business and know what they're doing.

Nice vid btw
I like this better though: Youtube.com :P

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MTindle
MTindle

Dude @_@

Epic.

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niosns
niosns

erock331's cover ought to be the battle music in game :P

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names_are_useless
names_are_useless

@Anglachel: Thanks for standing up for us, but I'm not sure if we're completely aware of the amount of work before us. It's like every year longer I'm on this team, its like the amount of work required to finish this project is even farther ahead of us then it seemed before. Of course we are making progress, as I hope is apparent in our latest news update, but iit just seems so small when you look at the whole project ... Best not to think too hard about it and keep trucking along :P

Btw david, gameplay and mechanics are very important to this mod along with story ( I'm head of quest writing, I can definitely say that lore and story are very important to us). We are trying to create a "high fantasy" setting here, while Skyrim comparatively is a much "lower" fantasy setting. So we want the gameplay and mechanics to be much closer to that of real-life past Middle Ages warfare then in Skyrim (but of course with Middle Earth-appropriate magic here and there ;)).

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BFG9001
BFG9001

Don't worry, after you release Rohan, I'm sure you will get a lot more people on board, all you need to do is make a really good first impression (which you will)

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Anglachel
Anglachel

Be that as it may, I still think you guys are handling this all professionally. It is clear to me that you guys aren't lallygagging ( ;) ), but have put lots of thought and work into this.
You know, I don't expect you to offer us a complete Middle-Earth, for even in Tolkien's mind M-E wasn't complete, I presume. In fact I don't 'expect' anything from this project, since I can hardly expect someone else to create a virtual M-E for me, while I sit here on my lazy ***.
So there it is. I'm quite in love with the concept of this mod, I'm pretty much addicted to this page; but I live in the real world and therefore if something unexpected happens due to which this mod will be discontinued, I won't feel let down by any of you, because I owe you guys BIG time at this point :)

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Daerchador
Daerchador

what the heck are you worried about? the hell they're going to stay as true to the books as possible, they even exclaim that a thousand and more times!

it is written almost everywhere on this particular page, read the tannish page at the top, you don't have to worry your *** of at all :P

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TheLastSilmaril
TheLastSilmaril

I wouldnt call it a "burden" that rest on thier shoulders, a burden implies that it is something that they dont enjoy but they HAVE to do it. I'd say it's more like a responsibility.

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Nuvendil
Nuvendil

Not even a responsibility for some. For some, it is a privilege. Something worth doing ;)

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TheLastSilmaril
TheLastSilmaril

Would it be possible for us to throw spears aswell as use them as melee weapons or will there have to be separate kinds of spears? some for melee and some for throwing? I think it would be cool to ride around killing a few orcs with my spear and then toss it at the last one standing impaling him and knocking him off his feet. Though Rohirrim spears should be the only ones that can do so, you'd look awfully silly trying to toss an elven spear or a Gondorian spear.

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niosns
niosns

Technically, i believe there should be differernt versions depending on the usage, like lances for horse combat, spears for footsoldiers and javelins for throwing purposes.

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Epoch_MEB Creator
Epoch_MEB

We plan to have everything throwable... I mean EVERYTHING!
Broken your shield? Throw it at an orc. ;)

Reply Good karma+10 votes
BFG9001
BFG9001

Well, throwing spears would be an interesting idea and would be really cool to throw spears while riding a horse. What about throwing knives as well for more stealthy characters?

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names_are_useless
names_are_useless

@BFG9001: Throwable spears, knives, axes ... As long as the weapon is small enough we hope to make throwable :)

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TheLastSilmaril
TheLastSilmaril

Kickass! Now im just going to fight orcs in the most silly and taboo ways possible! Im going to throw my arrows at them!

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Anglachel
Anglachel

Yeah, or your shoes. For christ sake, you can just throw yourself at them xD (to save boromir for example :P )

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TheLastSilmaril
TheLastSilmaril

even better... I shall throw... MY HORSE!

Reply Good karma Bad karma+3 votes
Daerchador
Daerchador

bloody orc, watcha doin in ma hous,

*starts throwin' stuff around*

Reply Good karma Bad karma+4 votes
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