MERP is a total conversion modification of the Elder Scrolls IV: Oblivion. Explore Middle-earth in a fully open-ended environment like you've never seen before. Play races like Elves, Men, Hobbits and Dwarves and take part in the War of the Ring.

RSS feed Report content Mordor - Barad-Dur - Walkaround
You'll listen to this piece when you are walking inside Barad-Dur. by Curtis
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theM3nace Sep 19 2010 says:

Moar drums! >:O

+1 vote     reply to comment
Captain_Iglo Author
Captain_Iglo Sep 19 2010 replied:

You are in Barad-Dur, the epicenter of evil in all of Middle-Earth. Inside it lies pure evil. The piece aims to deliver you fear, pure fear. Drums don't fit in this occasion. This song is for the lower levels of Barad-Dur, not outside of it. ;)

+5 votes   reply to comment
BurningSky93 Oct 3 2010 says:

Excellent, very atmospheric. I may go far as to say this is of a professional standard. Keep up the good work!

+2 votes     reply to comment
Taran14 Nov 23 2010 says:

I love this

+1 vote     reply to comment
Nuvendil Nov 27 2010 says:

This song really does an excellent job of conveying the "ultimate evil" atmosphere of Barad Dur; just listening to it make gives me chills. And as for listening to this while trying to sneak around a fully populate talk about intense; gives the sense that there is something bad around every corner.

+2 votes     reply to comment
mathinator Nov 28 2010 says:

my father camed when i was listening and thougt i got a depression so very good work

+2 votes     reply to comment
grumpygoat Dec 9 2010 says:

Best I've heard so far! There's nothing as scary as silence/barely audible sounds.

+1 vote     reply to comment
KingOfDale Dec 27 2010 says:

Very nice music theme!

+1 vote     reply to comment
krateng Mar 28 2011 says:

holy.... now i'm afraid of going to sleep O_o

+1 vote     reply to comment
Dedzeppelin11 Mar 30 2011 says:

Is the music going to change to a "fight" track everytime you are in combat like Oblivion does? Because I can always tell when enemies are nearby if that one combat loop is playing. It gets a little annoying.

+1 vote     reply to comment
Kimbop Apr 17 2011 replied:

I agree with Dedzeppelin11.
It would be much nicer if music could just continue and in case of action
the programme could add a new theme, for example drum beats to signal the threat.
Thus the drum theme would be superimposed on the main theme.

+2 votes     reply to comment
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You'll listen to this piece when you are walking inside Barad-Dur.

by Curtis

Sep 19th, 2010
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