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Blog RSS Feed Report abuse Latest News: MERP January 2013 Update

88 comments by MiddleEarthsBane on Jan 6th, 2013

Happy new year everyone!

Its been a while since the last news post, so we thought we'd make a new one for the new year just to give everyone an idea of where we are at currently. Don't worry, we haven't gone anywhere.
We all had a lovely Christmas over at MERP HQ, its been quite quiet, but then again, we've had no work to do. Hope you lot a had a great Christmas and New Year too!

So, the bit every one wants to know about, how is the C&D situation going?
Well, we were in contact with WB's attorney before Christmas, but haven't spoken to them for about a month due to the holidays. We hope to get back into negotiations soon, but because of their other lawsuit with Tolkien Enterprises, we've been swept under the rug a little. It looks more hopeful than a few months ago, I'll put it like that. The negotiations are currently under an NDA, which is why we don't post much anymore, but the team are still actively fighting for MERP.
The petition also just surpassed 26 000 signatures, which is just mind-blowing, we never thought we'd even get a fraction of that, so Thank-you so much for getting so many people on board and for your continued support on here and on out Facebook page.
We hope to be able to tell you more about the situation as soon as possible.

In other news:

  • MERP scored in the top 50 mods of 2012
  • Happy Birthday Tolkien! (January 3rd)

That's all for now, but we hope to post more soon!       

       -Happy new year from the MERP team
^MEB

PS: RecoveryAnonymous, you are an absolute legend, all the medals to you :D

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MERP 0.2.65 Patch

MERP 0.2.65 Patch

Mar 5, 2012 Patch 12 comments

Final Patch for MERP 0.2.6, and the last content for Oblivion.

MERP 0.2.6 beta for Oblivion

MERP 0.2.6 beta for Oblivion

Feb 6, 2012 Full Version 47 comments

The archived installer for the last MERP release for Oblivion. Click 'Read More' for installation instructions:

Post comment Comments  (40 - 50 of 3,714)
rage_killerz
rage_killerz Apr 22 2012, 9:48am says:

no ofence but I think you should forget skyrim and focas on just finishing this mod. ..its clear alot of work as been put into this .its been going for a long time now. why start all over again after so much work has been put in?if you continue with the skyrim project no doubt elderscrolls 6 will be around the corner and when that gets released youl just end up moving to that engine with an unfinished mod. I think you should just stick to Oblivion.

-3 votes     reply to comment
goldfang
goldfang Apr 18 2012, 1:51pm says:

yeah its not working for me.can i get a link or a list about the requirements

+1 vote     reply to comment
goldfang
goldfang Apr 18 2012, 10:05am says:

oh god im so old

i didnt even realise it was finished. gonna play it right nao

+1 vote     reply to comment
Aoikani
Aoikani Apr 15 2012, 1:46am says:

For the MERP move to Skyrim, go here Moddb.com

+2 votes     reply to comment
EricWass
EricWass Apr 13 2012, 6:28pm says:

i get "Oblivion.exe has stopped working"
32 bit comp with 3 gigs ram

+1 vote     reply to comment
funnygrant
funnygrant Apr 7 2012, 1:38am says:

So how complete is this mod?

+1 vote     reply to comment
Alasdairhurst
Alasdairhurst Apr 7 2012, 6:45am replied:

All of the landscapes are finished, Bree is populated, there are a number of other cities completed, and moria is included too.
In case you didn't notice, we are carrying on as a mod for skyrim.

+2 votes     reply to comment
belgarion234
belgarion234 Mar 30 2012, 9:25pm says:

oh, and will you reduce the timeflow to be a bit slower (it goes quite fast in vanilla oblivion)

+1 vote     reply to comment
Alasdairhurst
Alasdairhurst Apr 1 2012, 6:27am replied:

It will be variable depending on the location and time

+1 vote     reply to comment
Geez21
Geez21 Apr 5 2012, 9:23am replied:

Well isn't that fair

-1 votes     reply to comment
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Oblivion
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Released Feb 5, 2012
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Highest Rated (2 agree) 10/10

I have downloaded and explored every release and with the news of the skyrim engine switch, well simply put.

ONE MOD TO RULE THEM ALL

Apr 6 2012, 10:05am by IAspYrI

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