Mentality is a story driven horror fps for release around November 08. The main attraction to this game is the mental instability of the character you control; this means his perception of reality and his mind is often hazy, allowing interesting environments and characters. The game is about an infection that has overrun your location. The inhabitants have become mindless beings; they are riddled with the virus that eliminates all social interaction skills, and they generally prey on any uninfected life forms. Whilst long term carriers of the disease are visually decrepit, the amount of time an individual is infected determines how much of their body is physically ruined. You as the player fights the battle not only with the virus and its victims but also with your mind. It constantly plays tricks on you, warping the scenery/atmosphere and voiding any comfort zone you thought you once had. Brace yourself.

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Level Design WIP
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DerezzeDJack
DerezzeDJack May 11 2008, 4:47am says:

The lighting has a very cool colour. Also the wood things looks very good. Are those brushes in a func_detail?

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F-Worded Creator
F-Worded May 11 2008, 8:55am replied:

yeah most of the wooden scaffolding in this particular room are func detail. otherwise wed be waiting days for it to compile haha

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Magnussen
Magnussen May 15 2008, 4:20pm says:

This looks delicious. Watched.

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Description

A level our members have been currently working on. Still in early stages.

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Date
Apr 7th, 2008
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1280×1024
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