Mental Omega: Almost Perfect Yuri's Revenge is a free unofficial expansion pack for Command & Conquer Red Alert 2 Yuri's Revenge (from Westwood Studios), which retells and continues the storyline of the original game. Enhanced with Ares DLL, Mental Omega 3.0 strives to bring new features to Red Alert 2 Yuri’s Revenge.

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Alex_06
Alex_06 Jan 22 2011, 1:22pm says:

I really like some of the new superweapons!
Can't wait to try this out!

0 votes     reply to comment
Templarfreak
Templarfreak Jan 22 2011, 1:57pm says:

SCUD BOMBERS! =D

+1 vote     reply to comment
Darkkoril
Darkkoril Jan 23 2011, 6:58am says:

Not bad.

0 votes     reply to comment
LH_Mouse
LH_Mouse Jan 23 2011, 7:11am says:

Personally I'm considering such features as DestroyAnim= and HasSpotLight= as useless ones.

-1 votes     reply to comment
Speeder Author
Speeder Jan 23 2011, 8:11am replied:

Well, I'm not. I think they're nice eye candies.

+2 votes   reply to comment
Captainobvious
Captainobvious Jan 23 2011, 9:06am replied:

Well, i somehow agree about destroyanimations.
All ruins just disappears underground, looks weird :)

Or may be i just got used to original ones.

-1 votes     reply to comment
Speeder Author
Speeder Jan 23 2011, 9:09am replied:

Then what about buildings suddenly disappear in explosions?

+2 votes   reply to comment
Captainobvious
Captainobvious Jan 23 2011, 1:41pm replied:

thats fine :D

-2 votes     reply to comment
brirneyspier
brirneyspier Dec 26 2014, 3:12pm replied:

I really enjoy DestroyAnim. Useless for gameplay but at least useful for feeling and graphic. that make me enjoy this game more...

+1 vote     reply to comment
Captainobvious
Captainobvious Jan 23 2011, 8:58am says:

Nice.

I take it, that everything we see on this video will be in game? ;)

0 votes     reply to comment
Speeder Author
Speeder Jan 23 2011, 9:09am replied:

Most of it.

0 votes   reply to comment
Kriegsherr
Kriegsherr Jan 23 2011, 9:46am says:

I've always found weird that the death animations for buildings ARE there on RA2 and YR files but were never implemented

0 votes     reply to comment
Speeder Author
Speeder Jan 23 2011, 10:26am replied:

Yeah, shame there is no death animation for every building because they look really great. Well, most of them, some look ridiculous tbh.

0 votes   reply to comment
Hijacker
Hijacker Jan 23 2011, 12:17pm says:

I spotted new MO 3.0 mission.. the one with those light towers.

0 votes     reply to comment
ModerKenosis
ModerKenosis Jan 27 2011, 8:31pm says:

Some 'Features'can be realized by coding.DestroyAnim= can be used in a deathweapon's warhead.The carpet bombing is done by using spawn planes.Only the ATESLA support is Ares feature that cannot be simulated.
Spotlight speaks of LAG?According to our Ares tester.

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Speeder Author
Speeder Jan 28 2011, 7:54am replied:

Will DestroyAnim in warhead remap?

Oh, a fully-working carpet bombing superweapon is possible without Ares? Do tell.

Spotlights don't lag for me at all and I used a lot of them on one of my missions.

-1 votes   reply to comment
ModerKenosis
ModerKenosis Jan 28 2011, 9:16am replied:

Remap is another question,anyway we can get that into use....
Possible.Although airstrike origins from spyplane and can only fire once,just launch a one-pixel spawn,which does the bombardment,and give it a non-existing airport to let it crash after it has done the job.Set it a dummy death weapon.
That's how.And there is even a better way to deliver bombs.Will be done in my mad project.

0 votes     reply to comment
ModerKenosis
ModerKenosis Jan 30 2011, 3:44am says:

As I'm doing other tests I got the way to have remap destroyed anims.Ha!

-1 votes     reply to comment
danh30
danh30 Apr 13 2011, 7:53am says:

Nuke bomber?
Nice, but you have more work Speeder :)

0 votes     reply to comment
Traumaticid
Traumaticid Sep 28 2012, 10:50am says:

The barracks and prism tower anim are okay, they shattered arround, just like how a real-life structure destroyed/exploded, but the chronosphere and corn yard anim are more like... the reversed version of anim when the structure is being built with just small changes here n there? I mean, no shattered bricks in stage 2 of destroyed structure, like barracks n prism tower (they shattered their leftover bricks, not swallowed down into the soil).. Well, just my opinion :|

Sorry for my bad english.

+1 vote     reply to comment
HydraCannon
HydraCannon Nov 2 2012, 12:14pm says:

Hello,everyone.I'm new here.And I'm a Chinese.In fact,my English is very poor,but it' certain that I'm carzy about MO.

Could you guys please help with my English?I can only play computer games on Saturday and Sunday.Please tell me the latest news when you see me.

Thank you very much.

+1 vote     reply to comment
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Description

Ares is the next generation of binary-based Command & Conquer modding.

Following the path paved by pd's famous RockPatch, Ares fixes and enhances the Yuri's Revenge game engine in a variety of ways, allowing modders to expand the game with never before seen custom units.

However, unlike RockPatch and other exe patches, Ares does not modify the game's exe. Instead, Ares uses Syringe to inject its code into the game during runtime, leaving the original game unchanged, thus eliminating the need for backup exes or un-patchers.

Ares.strategy-x.com

* * *

I wanted to post this in Yuri's Revenge section, but since it contains Mental Omega material I thought that wouldn't be the best idea.

Youtube.com

Video Details
Type
Promotional
Date
Jan 22nd, 2011
By
Speeder
Length
04:26
Filename
arestrailer.avi
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