A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.

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Soviet Hammer
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dark_general
dark_general - - 446 comments

Let me see if I get this right: a seismic shockwave generator 'hammer' that ONLY damages foes... Seems legit.

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Igncom1
Igncom1 - - 654 comments

That's soviet technology for ya!

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Speeder Author
Speeder - - 1,680 comments

You want Soviets to build something that damages their own units? They're not stupid.

This is advanced seismic wave channeling technology at work! The shockwave still damages anything that gets in it, be it friend or foe.

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Silvermarch
Silvermarch - - 569 comments

The lore explains that there is a wave directing mechanism.

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Butthurt
Butthurt - - 31 comments

May I remind you that this is a game where Cyborgs can fight dinosaurs in Antarctica?

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WNxHeadShot
WNxHeadShot - - 663 comments

I just can`t stop watching them.They are too awesome ^^.
(watching the same vid for about 5 minutes)

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PANdemoniumJP
PANdemoniumJP - - 110 comments

Out of curiosity, what is the range of the Hammer? (and splash radius)

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nomaner
nomaner - - 198 comments

So... It's the return of MAD tank tech? That's awesome.

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ApornasPlanet
ApornasPlanet - - 4,117 comments

in this case: mad turrets

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Fuzzo-QT
Fuzzo-QT - - 81 comments

Yea, but this time, they dont blow up like they did in RA1. :P

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Templarfreak
Templarfreak - - 6,721 comments

Wow, and I thought the Grand Cannon was a useless waste of space when it comes to defenses.

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bobsam
bobsam - - 646 comments

Balancing for the win.

Grand Cannon: Long Range, less things it can hit at once.

Soviet Hammer: Shorter Range, more things it can hit at once.

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Zenothist
Zenothist - - 155 comments

Considering some of the tactics used by some sub-factions, defenses that can damage multiple units will be a blessing.

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8ft_Robot
8ft_Robot - - 293 comments

If the soviets can get electricity arcs to target what they want without damaging their own stuff, i'm not surprised they can do so with seismic weapons.

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CptIstvanofArdeal
CptIstvanofArdeal - - 2,362 comments

nice idea

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The_Freedom_Fighter
The_Freedom_Fighter - - 942 comments

Hammer operator: "U can't touch this!"

*enemy drives inside minimum range*

Hammer operator: "FFFFUUUU-"

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Speeder Author
Speeder - - 1,680 comments

Yup, that's why you shouldn't expect Grand Cannons, Hammers or ... to form an inpenetrable defense line. You need to support them with units and lower tier defenses.

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WNxHeadShot
WNxHeadShot - - 663 comments

So they aren`t very usefull against infantry?

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Speeder Author
Speeder - - 1,680 comments

They're mediocre against infantry.

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tf2freak
tf2freak - - 11 comments

turrets my freind, turrets

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Akczam
Akczam - - 947 comments

Love it.

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Zocker4ever
Zocker4ever - - 720 comments

Omg, so much win...

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C&C_Burger
C&C_Burger - - 2,040 comments

Now that is just awesome! Definitely way better then old voltagor amplifier(Did i spell it right?) from 1.2.

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GunShip05
GunShip05 - - 321 comments

Bringing Down The Hammer!

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WNxHeadShot
WNxHeadShot - - 663 comments

Did anyone realised that the color on top of Hammer changes when rising? :D

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Speeder Author
Speeder - - 1,680 comments

It's a subtle way to show you the 'button' is not ready to press.

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HYBRID_BEING
HYBRID_BEING - - 84 comments

Disregard this.

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void143
void143 - - 38 comments

no more visible tank shells?

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WNxHeadShot
WNxHeadShot - - 663 comments

Not really..if you remember "Defender" he didn`t had shells either!

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C&C_Burger
C&C_Burger - - 2,040 comments

Personally I don't like invisible insta-hit tank shells but that is just my opinion.

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WNxHeadShot
WNxHeadShot - - 663 comments

I mean that some units like "defender" in 2.0 and "Pitbull" in 3.0 won`t have shells..this doesn`t mean that the rest of them won`t have.

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trol1
trol1 - - 7 comments

M.A.D Turret!

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Dutchygamer
Dutchygamer - - 871 comments

"M.A.D. Tank deployed!"

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White_Hand
White_Hand - - 468 comments

This is M.A.D.ness!

This is SPARTAAAAA!

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Krozalidd
Krozalidd - - 10 comments

Maybe make some visible projectile movement like TI's Earthquake Emitters? That would be sweet. :D

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oddlyGodlyTodd
oddlyGodlyTodd - - 8 comments

awesome! but will it work attacking someone on a bridge high up in the air? also can it kill subtrainian units under ground? it would be cool to counter drillers in some way :p

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oddlyGodlyTodd
oddlyGodlyTodd - - 8 comments

can it kill subterainian units underground? it would be nice to counter the driller in some way :p I mean like, theirs a reason why Tiberian Sun had pavement implemented. you should try doing something like that... besides walls :)

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Stop!
Hammertime!

Soviet Hammer by Bu7loos

Soviet Structures are up!
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