Mental Omega: Almost Perfect Yuri's Revenge is a free unofficial expansion pack for Command & Conquer Red Alert 2 Yuri's Revenge (from Westwood Studios). The mod retells and continues the storyline of the original game. Enhanced with Ares DLL, Mental Omega 3.0 strives to bring new features to Red Alert 2 Yuri’s Revenge.

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Soviet Hammer
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dark_general
dark_general

Let me see if I get this right: a seismic shockwave generator 'hammer' that ONLY damages foes... Seems legit.

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Igncom1
Igncom1

That's soviet technology for ya!

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Speeder Author
Speeder

You want Soviets to build something that damages their own units? They're not stupid.

This is advanced seismic wave channeling technology at work! The shockwave still damages anything that gets in it, be it friend or foe.

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Silvermarch
Silvermarch

The lore explains that there is a wave directing mechanism.

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Butthurt
Butthurt

May I remind you that this is a game where Cyborgs can fight dinosaurs in Antarctica?

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WNxHeadShot
WNxHeadShot

I just can`t stop watching them.They are too awesome ^^.
(watching the same vid for about 5 minutes)

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PANdemoniumJP
PANdemoniumJP

Out of curiosity, what is the range of the Hammer? (and splash radius)

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nomaner
nomaner

So... It's the return of MAD tank tech? That's awesome.

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ApornasPlanet
ApornasPlanet

in this case: mad turrets

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TitanAttack
TitanAttack

Yea, but this time, they dont blow up like they did in RA1. :P

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Templarfreak
Templarfreak

Wow, and I thought the Grand Cannon was a useless waste of space when it comes to defenses.

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bobsam
bobsam

Balancing for the win.

Grand Cannon: Long Range, less things it can hit at once.

Soviet Hammer: Shorter Range, more things it can hit at once.

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Zenothist
Zenothist

Considering some of the tactics used by some sub-factions, defenses that can damage multiple units will be a blessing.

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8ft_Robot
8ft_Robot

If the soviets can get electricity arcs to target what they want without damaging their own stuff, i'm not surprised they can do so with seismic weapons.

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CptIstvanofArdeal
CptIstvanofArdeal

nice idea

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The_Freedom_Fighter
The_Freedom_Fighter

Hammer operator: "U can't touch this!"

*enemy drives inside minimum range*

Hammer operator: "FFFFUUUU-"

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Speeder Author
Speeder

Yup, that's why you shouldn't expect Grand Cannons, Hammers or ... to form an inpenetrable defense line. You need to support them with units and lower tier defenses.

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WNxHeadShot
WNxHeadShot

So they aren`t very usefull against infantry?

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Speeder Author
Speeder

They're mediocre against infantry.

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tf2freak
tf2freak

turrets my freind, turrets

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Akczam
Akczam

Love it.

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Zocker4ever
Zocker4ever

Omg, so much win...

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Hijacker
Hijacker

Now that is just awesome! Definitely way better then old voltagor amplifier(Did i spell it right?) from 1.2.

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GunShip05
GunShip05

Bringing Down The Hammer!

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WNxHeadShot
WNxHeadShot

Did anyone realised that the color on top of Hammer changes when rising? :D

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Speeder Author
Speeder

It's a subtle way to show you the 'button' is not ready to press.

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HYBRID_BEING
HYBRID_BEING

Disregard this.

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void143
void143

no more visible tank shells?

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WNxHeadShot
WNxHeadShot

Not really..if you remember "Defender" he didn`t had shells either!

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Hijacker
Hijacker

Personally I don't like invisible insta-hit tank shells but that is just my opinion.

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WNxHeadShot
WNxHeadShot

I mean that some units like "defender" in 2.0 and "Pitbull" in 3.0 won`t have shells..this doesn`t mean that the rest of them won`t have.

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trol1
trol1

M.A.D Turret!

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Dutchygamer
Dutchygamer

"M.A.D. Tank deployed!"

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White_Hand
White_Hand

This is M.A.D.ness!

This is SPARTAAAAA!

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Krozalidd
Krozalidd

Maybe make some visible projectile movement like TI's Earthquake Emitters? That would be sweet. :D

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oddlyGodlyTodd
oddlyGodlyTodd

awesome! but will it work attacking someone on a bridge high up in the air? also can it kill subtrainian units under ground? it would be cool to counter drillers in some way :p

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oddlyGodlyTodd
oddlyGodlyTodd

can it kill subterainian units underground? it would be nice to counter the driller in some way :p I mean like, theirs a reason why Tiberian Sun had pavement implemented. you should try doing something like that... besides walls :)

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Description

Stop!
Hammertime!

Soviet Hammer by Bu7loos

Soviet Structures are up!
Mo.cncguild.net

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