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0 comments by Luthorian on Sep 12th, 2013



++F.A.Q. CAN BE FOUND HERE. READ IT++


Due to the recent wave of "Mod dead!" and "When is the release?", we decided to release a small article to explain what's going on at present with Men of the Emperor.

This is not the same mod that started in March 2011. The original team has since dispersed and went on to do their own projects or left modding altogether, as of March 2012 the team consisted of team leader ☢SRB-CausesOrange☢, mapper RaZzOR_334 and modeler Chompster with the recent arrival of Luthorian as exporter and coder. With his arrival, it was decided that all old assets from the previous team were to be discarded and the mod started all over again with a new story, new factions and using only models created by our team (which you can find in the gallery).

As such, the current Men of the Emperor: Burning Horizon officially began in March 2012, with the team members written as well as a few more that have since joined to help with other duties, sadly none of them involve texturing although there have been a few texture artists that offered their help with specific models.

We have plenty we want to show you in-game, we just refuse to show untextured models outside of renders. So once again I welcome the help of any texture artist that wishes to help us bring Warhammer 40K into Men of War. Until then we won't be able to release any content for our watchers but work will go on all the same.

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Post comment Comments  (690 - 700 of 865)
Schoon
Schoon May 28 2011, 1:48pm says:

this is just toooooo cooool!!

+2 votes     reply to comment
Heer_Sturmführer
Heer_Sturmführer May 24 2011, 9:52pm says:

How hard is it to animate tank? I have a few but dont fancy importing them in. When a tanks engine blows up and springs open the engine bay, do I need to animate that too?

Sturm

+3 votes     reply to comment
Attila1945
Attila1945 Jun 2 2011, 8:04am replied:

Not very hard, but this depends on your experience.

+1 vote     reply to comment
☢SRB-DrunkSoviet☢
☢SRB-DrunkSoviet☢ May 25 2011, 3:33pm replied:

What you do is you take the type of tank light tank or heavy or medium then you take another tank that it the same then take the coding of the tank and put the coding into the tank you want then when you have to do the animating on the fully working tank

+1 vote     reply to comment
davo001
davo001 May 21 2011, 5:47pm says:

why did you change the name?

i like this name better though

and good luck with the mod. cant wait to have spess mahreens fighting for the emphrah

+1 vote     reply to comment
☢SRB-DrunkSoviet☢
☢SRB-DrunkSoviet☢ May 21 2011, 7:33pm replied:

Read the news article called "Copyright"

+2 votes     reply to comment
davo001
davo001 May 21 2011, 9:50pm replied:

ah ok (note to self- read page before asking answered question)

+2 votes     reply to comment
Gniolliv
Gniolliv May 19 2011, 6:41pm says:

That's cool , but don't let men of reach behind...

+2 votes     reply to comment
☢SRB-DrunkSoviet☢
☢SRB-DrunkSoviet☢ May 19 2011, 7:56pm replied:

I know I'm still waiting for a converter

+1 vote     reply to comment
☢SRB-DrunkSoviet☢
☢SRB-DrunkSoviet☢ May 25 2011, 3:34pm replied:

No clue

+1 vote     reply to comment
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