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We are looking for people to help with the mod. if you can model, texture, animate, export weapons or vehicle, ANYTHING that could help, please let us know. Contact(via PM) both Luthorian and Chompster(in a single PM)with details on what you can do.

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0 comments by Luthorian on Sep 12th, 2013

Due to the recent wave of "Mod dead!" and "When is the release?", we decided to release a small article to explain what's going on at present with Men of the Emperor.

This is not the same mod that started in March 2011. The original team has since dispersed and went on to do their own projects or left modding altogether, as of March 2012 the team consisted of team leader ☢SRB-CausesOrange☢, mapper RaZzOR_334 and modeler Chompster with the recent arrival of Luthorian as exporter and coder. With his arrival, it was decided that all old assets from the previous team were to be discarded and the mod started all over again with a new story, new factions and using only models created by our team (which you can find in the gallery).

As such, the current Men of the Emperor: Burning Horizon officially began in March 2012, with the team members written as well as a few more that have since joined to help with other duties, sadly none of them involve texturing although there have been a few texture artists that offered their help with specific models.

We have plenty we want to show you in-game, we just refuse to show untextured models outside of renders. So once again I welcome the help of any texture artist that wishes to help us bring Warhammer 40K into Men of War. Until then we won't be able to release any content for our watchers but work will go on all the same.

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Post comment Comments  (40 - 50 of 817)
Chompster Jan 2 2014, 9:37am replied:

not quite. Media.moddb.com (not saying that we're making these guys, but just an example)

they need 3D work as well. we aren't just going to retexture current models and done. Sorry mate, but we'll release something when we see fit. everyone will just have to wait till then. or join the team and help get to a release faster.

+2 votes     reply to comment
KAZAHSTAN Jan 3 2014, 1:32am replied:

i understand that u want everything to look good but alpha version shouldn't be perfect

-1 votes     reply to comment
Luthorian Jan 3 2014, 7:35am replied:

It's less a matter of looking good and more of a matter of it being too little for a 40K total conversion.

+2 votes     reply to comment
Chompster Jan 3 2014, 6:58am replied:

I know but we aren't planning on releasing an alpha.

+2 votes     reply to comment
KAZAHSTAN Jan 3 2014, 12:33pm replied:

not planning?how so?

0 votes     reply to comment
Chompster Jan 3 2014, 2:02pm replied:

No real point to it. We'll have something before a full release Like a beta but no alpha.

+2 votes     reply to comment
KAZAHSTAN Jan 4 2014, 1:28am replied:

full release... it's going to be another year of waiting, even mow as 2 will come out earlier. that's too much time. and there is point to it: ur mod would definitely become more famous(more fans and more help) and we would stop asking about release date for a while))

0 votes     reply to comment
Chompster Jan 4 2014, 1:08pm replied:

we're working on this mod in our free time without pay. we have no obligation to release anything really. we release something when we can and when we want to there really is nothing else to it. if it takes another year, then it will take another year. I'm not working on this mod to become popular, i'm making it because i want 40K in MoW. If you really want the mod to come out faster help us get a texture artist or learn to texture yourself and join the team. textures are really whats keeping everything back so far. other than that i really don't have an answer for you other than, no alpha. i get that you really want to play and many other do as well, but please just have some more patients.

+1 vote     reply to comment
KAZAHSTAN Jan 5 2014, 8:53am replied:

uh... easier man. sorry me for being so annoying, thx for the answers

0 votes     reply to comment
Chompster Jan 5 2014, 2:40pm replied:

sorry if i came over a bit harsh, wasn't my intention.

+1 vote     reply to comment
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