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0 comments by Luthorian on Sep 12th, 2013


Due to the recent wave of "Mod dead!" and "When is the release?", we decided to release a small article to explain what's going on at present with Men of the Emperor.

This is not the same mod that started in March 2011. The original team has since dispersed and went on to do their own projects or left modding altogether, as of March 2012 the team consisted of team leader ☢SRB-CausesOrange☢, mapper RaZzOR_334 and modeler Chompster with the recent arrival of Luthorian as exporter and coder. With his arrival, it was decided that all old assets from the previous team were to be discarded and the mod started all over again with a new story, new factions and using only models created by our team (which you can find in the gallery).

As such, the current Men of the Emperor: Burning Horizon officially began in March 2012, with the team members written as well as a few more that have since joined to help with other duties, sadly none of them involve texturing although there have been a few texture artists that offered their help with specific models.

We have plenty we want to show you in-game, we just refuse to show untextured models outside of renders. So once again I welcome the help of any texture artist that wishes to help us bring Warhammer 40K into Men of War. Until then we won't be able to release any content for our watchers but work will go on all the same.

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Post comment Comments  (30 - 40 of 876)
xav68 Aug 7 2014, 7:00am says:

Démo ?

0 votes     reply to comment
Chompster Creator
Chompster Aug 7 2014, 11:27am replied:


+2 votes   reply to comment
Darkan_Fazo Aug 6 2014, 4:40pm says:

This mod will be for normal mow?

+1 vote     reply to comment
Luthorian Creator
Luthorian Aug 6 2014, 5:15pm replied:


+1 vote   reply to comment
Lord❧General❦Castor Aug 2 2014, 6:23am says:

I advise building more structures, simple as new trenches, more bunkers and fortified structures.
Giving players new and biggest maps of free roam for their own battles gives them new experience and more fun, but it's a great "+" for the modding team.

+1 vote     reply to comment
Chompster Creator
Chompster Aug 4 2014, 4:01pm replied:

That's what we've been working on primarily these last few weeks. On the side i'm doing some more renegade work(heads, armor and miscellaneous bits).

As for bigger maps, you'll have to make those yourself. We'll make maps for the missions we need, it'll be up to the player to mess around with the stuff in the editor if they want that(sorry if that's might be what you meant..)

+2 votes   reply to comment
AFellowStalker Aug 4 2014, 2:33am replied:


I think this is subliminal messaging.

0 votes     reply to comment
Hallogemz Aug 1 2014, 10:54pm says:

i really think this will be a Great Mod,but Please dont end up like the WW1 Mod where you have to pay.

+1 vote     reply to comment
Chompster Creator
Chompster Aug 2 2014, 6:05am replied:

As explained below, that won't be happening. :)

+1 vote   reply to comment
Lord❧General❦Castor Aug 1 2014, 8:26am says:

One more thing I'm interested about information, what are the current regiments of imperials and the hostiles/heretics?

+1 vote     reply to comment
Luthorian Creator
Luthorian Aug 1 2014, 6:29pm replied:

For now, Cadian Shock Troops will be representing the Imperial Guard against a rebelling world's militia (or so they think ;|) loosely based on the first Vraks book and list.

+2 votes   reply to comment
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Men Of The Emperor:Burning Horizon
Men Of The Emperor:Burning Horizon
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