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0 comments by Luthorian on Sep 12th, 2013


Due to the recent wave of "Mod dead!" and "When is the release?", we decided to release a small article to explain what's going on at present with Men of the Emperor.

This is not the same mod that started in March 2011. The original team has since dispersed and went on to do their own projects or left modding altogether, as of March 2012 the team consisted of team leader ☢SRB-CausesOrange☢, mapper RaZzOR_334 and modeler Chompster with the recent arrival of Luthorian as exporter and coder. With his arrival, it was decided that all old assets from the previous team were to be discarded and the mod started all over again with a new story, new factions and using only models created by our team (which you can find in the gallery).

As such, the current Men of the Emperor: Burning Horizon officially began in March 2012, with the team members written as well as a few more that have since joined to help with other duties, sadly none of them involve texturing although there have been a few texture artists that offered their help with specific models.

We have plenty we want to show you in-game, we just refuse to show untextured models outside of renders. So once again I welcome the help of any texture artist that wishes to help us bring Warhammer 40K into Men of War. Until then we won't be able to release any content for our watchers but work will go on all the same.

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Post comment Comments  (10 - 20 of 876)
Guest Sep 4 2014, 9:16am says:

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Chompster Creator
Chompster Sep 4 2014, 6:36pm replied:

Not initially, but possibly later on we might.

check the FAQ

+1 vote   reply to comment
spitfire109 Aug 24 2014, 3:03pm says:

Everything is so awesome, its just that you guys are under crewed. if only you had more people you could even make the orkz and nids work. Im guessing eldar are planned along wth maybe tau and Dark eldar and other more ranged based armys?

+2 votes     reply to comment
Chompster Creator
Chompster Aug 24 2014, 3:42pm replied:

Refer to the FAQ.

None of those races are planned, they are possible.

+1 vote   reply to comment
spitfire109 Aug 17 2014, 3:25am says:

You might be able to talk to the maker of the dark sintera mod for things like animations, armor, and melee

-1 votes     reply to comment
ecepeda8888 Aug 11 2014, 5:56am says:

Is it possible that you'll make a Death Korps of Krieg regiment playable in the game?

+2 votes     reply to comment
Chompster Creator
Chompster Aug 11 2014, 2:20pm replied:

It is possible. when? we don't know. Eventually we hope.

+2 votes   reply to comment
Guest Aug 11 2014, 5:54am says:

Can you give us a rough time estimate when the mod may be released?

+2 votes     reply to comment
Chompster Creator
Chompster Aug 11 2014, 12:00pm replied:

Release is a very big word..(to us) the mod wont be "released" for a long time if at all, as we hope to continuously keep adding as much of 40k as possible to it(with releases in between of course)

Short answer: no.

Long answer: for a first release of anything, we really hope to have something before the end of the year. But I wouldn't hold my breath on it.

not that I have to since, you know, I have the mod and stuff ;D

+3 votes   reply to comment
spitfire109 Aug 11 2014, 3:42am says:

MUST HAVE THE IMPERIUM IN MEN OF WAR! MUST PURGE CHAOS! btw great modeling and texturing. will armor have an impact in combat and will there be a beta or something soon (probably get that question 24/7) and are eldar and orkz and the other factions planned?

+3 votes     reply to comment
Chompster Creator
Chompster Aug 11 2014, 2:31pm replied:


thanks :)
i'm sure luthorian could give you a better, more detailed answer on armor. but i'd say yes and no. at first we played around with flak vests being actual armor you could equip, but it ended up looking really ugly on the model

So we opted to have the armor be part of the soldiers themselves. Only the helmet and backpacks would be separate items(backpacks in some cases also being part of the soldier model)

As for armor having an impact in battle.. units will simply get more health the better their armor is suppose to be. Easiest way to simulate it.

No plans for a beta but we do hope to have something out this year(not the comment above yours)

No plans for other factions for now(other than wishful thinking fantasizing) IG and renegades are the main focus, followed up by SM and CSM. Eldar would be possible as are any other ranged factions(Tau of course)

Orks however are most likely never going to happen.. sadly.
They require a whole new model and textures which at this point i have no potential or intention of making. They would also require a complete set of new animations for everything they do. Not to mention melee in MoW is terrible.. So as you can see unless some really talented bloke decides to join the team and make all that happen, Orks will most likely never make it in.

+2 votes   reply to comment
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