Will amend the height of the head in the final version as it seems a little squished. The ammo pouches and pack are actually an equipable equiptment model you can select/deselect in game. There is a version with and without the backpack.
There are variations of this model with closed collar, open collar with shirt and open collar without shirt. All models have small breadbag and spade at the back of belt.
Dang, the british will really have thier own personality now! If you had a squad of 8-10 soldiers, how much lag would it cause? That's the main part I'm worried about, the quality of the gameplay.
No lag at all, 8-10 different models would have just the same impact as 8-10 of the saem models. my models are about 1500 polys more than the standard MoW blocks you see in-game. You wont lag much if you do not already lag with vanilla mow.
Will amend the height of the head in the final version as it seems a little squished. The ammo pouches and pack are actually an equipable equiptment model you can select/deselect in game. There is a version with and without the backpack.
There are variations of this model with closed collar, open collar with shirt and open collar without shirt. All models have small breadbag and spade at the back of belt.
Sturm
Dang, the british will really have thier own personality now! If you had a squad of 8-10 soldiers, how much lag would it cause? That's the main part I'm worried about, the quality of the gameplay.
No lag at all, 8-10 different models would have just the same impact as 8-10 of the saem models. my models are about 1500 polys more than the standard MoW blocks you see in-game. You wont lag much if you do not already lag with vanilla mow.
Sturm
Ah, thanks! That makes me want it that much more! XD And is that a dent in his helmet?
bullet hole richochet ;P
Sturm
Removable pouches and backpack while ingame? I like the sound of that:>
No lag eh? I wanna try these (When it gets to AS)
Wonderful! can't wait for this!
I dont see no East Surreys -.- but still spot on mate ! well done
Not yet, this is Tex mod #1, I have other texture variations but this is the default one in the 3dsmax studio.
Sturm
aha regardless mate top notch work!