READ THE MANUAL AND README.TXT BEFORE PLAYING

A NOTE FOR BEGINNERS:
The AI is challenging, depending also on the map. The easiest map so far is Country Roads. If you are a beginner set the easy game difficulty in the option menu, otherwise you might find the game frustrating. You can increase the difficulty setting later, when you have learned the game mechanisms.

INSTALLATION:
Unzip the file in the Mods folder of Men of War. If it does not exist, create it and then unzip the mod there. Start Men of War, go to Option, then go to the MOD tab. There look for the mod in the left list, select it and use the arrow to move to the right list. Press Apply.

KNOWN ISSUES:

The reinforcements menu might cross the display boundaries sometimes, especially when you are using a 16:10 monitor. There is not much I can do because the reinforcement menu is hardcoded, so I can't change it. I've tried to add more reinforcement categories, so It shouldn't be a great problem now. I'm sorry but apparently making a slider for menus and windows was too hard for DMS 

MOD GOALS:
Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns.
Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following:
•    Create a challenging single player skirmish with a great variety of battles.
•    Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

BATTLEFIELD MODE IN DETAILS:
Battlefield mode is a skirmish mode based on map point controls. Unlike multiplayer games, control points provide resources to buy reinforcements. Each control point grants you command points, used to buy reinforcements, and tech points. Tech points are needed in order to unlock more advanced units. Every minute you receive a new amount of command and tech points based on the control points you own.
Besides each nation can use a set of Support Commands which unlock Support Operations. Support Operations are special abilities like airstrikes or special unit reinforcements which can be unlocked by support points. Some control points provide you with these support points.

CURRENT PROGRESS:
The mod now includes several Battlefield scenarios and 5 playable factions (Germany, USA, Commonwealth, Japanese Empire and Soviet Union). Besides I have completely reworked gun stats to make them more realistic (based on penetration tables from www.tarrif.net) and added new units (some taken from other mods, see the credits in readme.txt).

FUTURE GOALS:
•    Include Soviet Union and Axis allied nations as playable factions in the Battlefield mode.
•    Convert the mod for Assault Squad.
•    Make some tutorial missions for the Battlefield mode.
•    Write a tutorial explaining how to set up your custom battlefield scenarios.
•    Create a campaign for each of the nations.

Image RSS Feed Latest Screens
Soviet Union units Soviet Union units Soviet Union units
Blog RSS Feed Report abuse Latest News: Battlefield Release 1.0 AI demo

0 comments by BlackCaesar on Jun 25th, 2014

During a test I decided to record a video showing the new AI in action. The map is "Contry Roads", I am playing with Germany using the Infantry Support Command, while the Russian AI is using the Urban Warfare Support Command with the "Hard" difficulty setting. The video does not contain the whole game because it was too long, but it should give you an idea of how the new AI behaves.

I couldn't upload it directly into the video section here on moddb because the video is too large, and youtube URL does not seem to work in the upload section. You can find the video below. Meanwhile I'll keep trying to upload it from youtube URL.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Global War  - Release 1.0

Global War - Release 1.0

Jul 3, 2014 Full Version 43 comments

Download link to the new Release 1.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to...

Global War Beta 4.0

Global War Beta 4.0

Apr 5, 2013 Full Version 66 comments

Download link to the new Beta 4.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 3.0

Global War - Beta 3.0

Sep 29, 2012 Full Version 23 comments

Download link to the new Beta 3.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War Beta 2.5

Global War Beta 2.5

Jun 27, 2012 Patch 8 comments

Download link to the new Beta 2.5 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 2.0

Global War - Beta 2.0

Feb 25, 2012 Patch 2 comments

Download link to the new Beta 2.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Post comment Comments  (190 - 200 of 249)
Dersturm88
Dersturm88 Mar 4 2012, 9:29am says:

Witch patch must I have installed for this mod?

+2 votes     reply to comment
BlackCaesar
BlackCaesar Mar 5 2012, 12:43pm replied:

1.17.5 for Men of War (it doesn't work on Assault Squad yet)

+1 vote     reply to comment
Dersturm88
Dersturm88 Mar 5 2012, 1:05pm replied:

Thanks

+1 vote     reply to comment
jugglenutz
jugglenutz Feb 26 2012, 10:56pm says:

i guess i'm just not so good at micromanagement but even on easy this is hard the enemy always seems to get units out faster

+2 votes     reply to comment
BlackCaesar
BlackCaesar Feb 27 2012, 9:20am replied:

Keep the middle because it gives you a lot of resources (and the IA doesn't get them). On easy the AI produces just less than you, on normal it does like you, and on hard it is a lot faster.

If you tell me the matchup and the map I can give you more precise suggestions.

+3 votes     reply to comment
Dudok22
Dudok22 Feb 26 2012, 6:58am says:

wow this mod is so great! I love to beat ai with german heavy machinery :D I have one bug though: When I select luftwaffe ju 87 bombing run and then german paratroopers and use them on different locations ju87 will drop the bomb on the paratroopers.

+2 votes     reply to comment
BlackCaesar
BlackCaesar Feb 26 2012, 1:02pm replied:

It is not a bug. When you click you set a rally point, that means that every support will target the designated location. This is wanted to set up a map quickly, if I had to set upt a waypoint for each of the units it would be really hard to set up a new scenario. In this way anybody could set up a map in 20 mins or so, I'm gonna release an editing guide soon, so it will be clear why this choice. This mod is intended to be also a sandbox for players, which means you can draw your map and then set up a battlefield scenario in few minutes.
You will understand that there are almost a 100 units and supports in this scenario, so this means you would have to set up 100 waypoints every time if I gave 1 waypoint for each reinforcing units or support.
So wait for the JU-87 to bomb the area and then drop the paratroopers. I hope you understand why I made this choice. This is the best I can do, otherwise it would be almost impossible to set up new missions (like in official Assault Squad skirmish maps, which have 6500 waypoints).

+3 votes     reply to comment
Dudok22
Dudok22 Feb 26 2012, 2:26pm replied:

oh thanks for explaining. I am looking forward for new scenarios. and of course updates of what I think is best single player mod for MoW.
keep up the great work!

+3 votes     reply to comment
BlackCaesar
BlackCaesar Feb 27 2012, 9:21am replied:

Even if it is not fully tested, you can try to play the battlefield scenario with a friend in multiplayer coop.

+2 votes     reply to comment
BlackCaesar
BlackCaesar Feb 26 2012, 3:51am says:

Ok the download is ready, with all the joy it will bring :D.

+3 votes     reply to comment
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Platform
Windows
Game
Men of War
Developed By
BlackCaesar
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Official Page
Digitalmindsoft.eu
Release Date
Released Sep 29, 2011
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Highest Rated (4 agree) 10/10

Unique and much needed, in my opinion, mod, that provides the opportunity for a good old random "multiplayer-style" (unscripted, unlike any scenario, that come in a sackful) comp-stomp on a great variety of maps, which was long missing for so many Men of War players.

Nov 30 2012, 3:18pm by IJoe

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