READ THE MANUAL AND README.TXT BEFORE PLAYING

A NOTE FOR BEGINNERS:
The AI is challenging, depending also on the map. The easiest map so far is Country Roads. If you are a beginner set the easy game difficulty in the option menu, otherwise you might find the game frustrating. You can increase the difficulty setting later, when you have learned the game mechanisms.

INSTALLATION:
Unzip the file in the Mods folder of Men of War. If it does not exist, create it and then unzip the mod there. Start Men of War, go to Option, then go to the MOD tab. There look for the mod in the left list, select it and use the arrow to move to the right list. Press Apply.

KNOWN ISSUES:

The reinforcements menu might cross the display boundaries sometimes, especially when you are using a 16:10 monitor. There is not much I can do because the reinforcement menu is hardcoded, so I can't change it. I've tried to add more reinforcement categories, so It shouldn't be a great problem now. I'm sorry but apparently making a slider for menus and windows was too hard for DMS 

MOD GOALS:
Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns.
Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following:
•    Create a challenging single player skirmish with a great variety of battles.
•    Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

BATTLEFIELD MODE IN DETAILS:
Battlefield mode is a skirmish mode based on map point controls. Unlike multiplayer games, control points provide resources to buy reinforcements. Each control point grants you command points, used to buy reinforcements, and tech points. Tech points are needed in order to unlock more advanced units. Every minute you receive a new amount of command and tech points based on the control points you own.
Besides each nation can use a set of Support Commands which unlock Support Operations. Support Operations are special abilities like airstrikes or special unit reinforcements which can be unlocked by support points. Some control points provide you with these support points.

CURRENT PROGRESS:
The mod now includes several Battlefield scenarios and 5 playable factions (Germany, USA, Commonwealth, Japanese Empire and Soviet Union). Besides I have completely reworked gun stats to make them more realistic (based on penetration tables from www.tarrif.net) and added new units (some taken from other mods, see the credits in readme.txt).

FUTURE GOALS:
•    Include Soviet Union and Axis allied nations as playable factions in the Battlefield mode.
•    Convert the mod for Assault Squad.
•    Make some tutorial missions for the Battlefield mode.
•    Write a tutorial explaining how to set up your custom battlefield scenarios.
•    Create a campaign for each of the nations.

Image RSS Feed Latest Screens
Soviet Union units Soviet Union units Soviet Union units
Blog RSS Feed Report abuse Latest News: Battlefield Release 1.0 AI demo

0 comments by BlackCaesar on Jun 25th, 2014

During a test I decided to record a video showing the new AI in action. The map is "Contry Roads", I am playing with Germany using the Infantry Support Command, while the Russian AI is using the Urban Warfare Support Command with the "Hard" difficulty setting. The video does not contain the whole game because it was too long, but it should give you an idea of how the new AI behaves.

I couldn't upload it directly into the video section here on moddb because the video is too large, and youtube URL does not seem to work in the upload section. You can find the video below. Meanwhile I'll keep trying to upload it from youtube URL.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Global War  - Release 1.0

Global War - Release 1.0

Jul 3, 2014 Full Version 43 comments

Download link to the new Release 1.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to...

Global War Beta 4.0

Global War Beta 4.0

Apr 5, 2013 Full Version 66 comments

Download link to the new Beta 4.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 3.0

Global War - Beta 3.0

Sep 29, 2012 Full Version 23 comments

Download link to the new Beta 3.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War Beta 2.5

Global War Beta 2.5

Jun 27, 2012 Patch 8 comments

Download link to the new Beta 2.5 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 2.0

Global War - Beta 2.0

Feb 25, 2012 Patch 2 comments

Download link to the new Beta 2.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Post comment Comments  (110 - 120 of 249)
waldo101
waldo101 Mar 28 2013, 6:10pm says:

Can this work with assault squad?

+1 vote     reply to comment
BlackCaesar
BlackCaesar Mar 11 2013, 6:38am says:

Sorry for the huge delay but I'm writing an academic paper for the university and I won't be able to work on the mod until 15th March. The mod is 90% done, Soviet Union is fully working both for the player and the AI, I just have to update all the maps to support the new faction, but I don't have time to do that right now.

+2 votes     reply to comment
Malibourg
Malibourg Mar 27 2013, 7:32am replied:

4 weeks late ,this is huge

+1 vote     reply to comment
BlackCaesar
BlackCaesar Mar 30 2013, 3:29pm replied:

I know but I've been very busy.

+1 vote     reply to comment
Guest
Guest Mar 9 2013, 8:27pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Mar 9 2013, 8:19pm says:

This comment is currently awaiting admin approval, join now to view.

Noodlees
Noodlees Feb 21 2013, 5:23am says:

Any plans of adding other tech levels with more advanced vehicles, weapons and infantry from other times? Brilliant mod by the way.

+1 vote     reply to comment
BlackCaesar
BlackCaesar Feb 21 2013, 2:16pm replied:

No, just WW2 vehicles and no prototypes such as IS-3, T-29 and so on. I might add another faction after Soviet Union with Italy and other Axis allied nations, but I must check if GSM mod has italian vehicles and if they will allow me to use them.

I will someday realize a campaign for each nation, but first I will convert the mod for Assault Squad, so not for this year I'm afraid.

0 votes     reply to comment
Ridge512
Ridge512 Feb 13 2013, 11:23am replied:

Well I completed the Bazerville mission today. I tried the Country Road mission with the same set up (Germany vs US). The game went on for ever. Ended up being a 2 hour long game. I had those yankees pushed back to the last 3 bases but than I just lost it somehow. I think I had too many men that I couldn't control them all. The Americans pushed my forces back through all my bases all the way back to my base where I had a Tiger, Flak 88, a couple of infantry squads, and a bunch of Mortar teams. I dug in and they went on the offensive. 1 hour later I was still there, they were still attacking, and I still had my Tiger. I had parked my Tiger behind the big rock right next to my base and the enemy kept sending waves of P-51s every 2 minutes to try to kill my Tiger. They kept hitting the same spot and destroyed my Tigers tracks, engine, and damaged the hull. But my Tiger was never destroyed. The game would never have ended had I not decided to stop buying reinforcements. Somehow 1 yank got through my lines and to my base and they won. When all was said and done I had killed 1,956 enemy soldiers, 150+ vehicles, and had lost 256 men and I believe 50 vehicles.

Thanks for this mod I really enjoy it. I would really like to try playing coop with it but I don't know anyone to play with. Just wanted to share my experience. =D

+1 vote     reply to comment
BlackCaesar
BlackCaesar Feb 15 2013, 4:08am replied:

Beware that the coop mode is not fully tested so there was a guy saying it had a game crash loading some maps. I will look into it to see if it is its problem or it happens also on my computers.

0 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Men of War Icon
Platform
Windows
Game
Men of War
Developed By
BlackCaesar
Contact
Send Message
Official Page
Digitalmindsoft.eu
Release Date
Released Sep 29, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9

53 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

Unique and much needed, in my opinion, mod, that provides the opportunity for a good old random "multiplayer-style" (unscripted, unlike any scenario, that come in a sackful) comp-stomp on a great variety of maps, which was long missing for so many Men of War players.

Nov 30 2012, 3:18pm by IJoe

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Men of War - Global War on your homepage or blog by selecting a button and using the HTML code provided (more).

Men of War - Global War Men of War - Global War
Men of War - Global War
Statistics
Rank
1,042 of 22,462
Last Update
1 month ago
Watchers
144 members
Files
5
News
21
Tutorials
2
Reviews
12