CHANGES IN BATTLEFIELD MODE:
Now tech points and support points are earned over time, and not given immediately (or removed) when you conquer (or lose) a strategic point. The loss of a strategic point only causes a decrease in the income per minute of that tech category. Once you reach the tech score requirement for a certain unit, that unit is UNLOCKED FOREVER. Of course tech requirements are much higher now. For example a Tiger requires 40 tank tech points. It means that when you reach 40 points it will always be available for you, independently from the strategic points you own. The same is for support points: for example the Tetrarch Glider now requires 20 air support points but, after you reach that amount, it will permanently be unlocked.
I've also released a new map I made called Villers-Bocage. It is a very narrow map full of high bushes which can't be crossed by vehicles with a town in the middle.