Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns. Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following: • Create a challenging single player skirmish with a great variety of battles. • Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

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This article lists the main features of the new AI script, as well as the progress of the development.

Posted by BlackCaesar on Jul 16th, 2013

Even though I have a little spare time I managed to achieve a decent progress with the new AI. Now the AI uses reinforcements in a smarter way instead of just spamming them. I will start integrating the difficulty levels: now the difficulty level in the option menu will only affect the general gameplay (accuracy and damage dealt by AI, just like standard MoW), while in the battlefield mode there will be a menu where you choose the difficulty level at the beginning of each game. For now the only working AI is Germany, but it seems to respond well to the new changes. I will keep you update on further progress.

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BlackCaesar Sep 1 2013 replied:

There's nothing I can do about it, it is a problem with MoW reinforcements interface, you can do the same also in Assault Squad skirmishes, because to hide the button you must wait for a trigger to refresh. But are you sure that it works, I mean even if I manage to click, do you still get two nations?

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underlordgc Nov 12 2013 replied:

Yes, but eventually some units will be unobtainable because they spill over above the screen. I have been able to get 3 nations but never 3 abilities (only two).

Another thing about the AI, I find the Soviet AI to be the best currently since their entire strategy is to spam units until win, which the AI is perfect at.

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