The Game design concept takes place where the in building security system would cut off the police tower from the outside, locking the terrorists/voomers and the AD Police staff inside the building. With the people locked inside the tower, the AD Police staff could mobilize and take out the terrorist force on its own turf, while dispatching and deactivating rouge voomers as well.
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Here is the interior architectural design of the Hughs Giet Building from BGC 2040 Ep. 1. Where Linna Yamazaki works at, the design structure was so cool. Paulo decided to start a 2nd map with this in mind. This has officially become the test bed / sandbox for testing some the assets out as well. Paulo has done a remarkable job so far so stay tuned to see the progress as we speed along on this.