The Game design concept takes place where the in building security system would cut off the police tower from the outside, locking the terrorists/voomers and the AD Police staff inside the building. With the people locked inside the tower, the AD Police staff could mobilize and take out the terrorist force on its own turf, while dispatching and deactivating rouge voomers as well.
Well, we're back..... After a 3 Month "In house" have to take care of reality phase. Spider2cool and Knightmare both have started up on getting thing started project wise again. Miguel has started working on Nene as youall can see as the recent post. Simon has started hammering on the
Posted by Leonardo-DiVinci on Feb 16th, 2007 digg this super bookmark
Well, we're back..... After a 3 Month "In house" have to take care of reality phase. Spider2cool and Knightmare both have started up on getting thing started project wise again. Miguel has started working on Nene as youall can see as the recent post. Simon has started hammering on the Alpha Map to get it ready for production for the demo.
Padawan Drake has been very busy the entire time btw work & school with the downtown sector of Shinjuku. He's been very cautious as not to fudge the transit system he's building and finishing for the vehicles for the city. (Yes most of the vehicles should be drivable in game wise).
Thanatos has been getting the player models animated and fixing backplates and such on the models where need be. So fare things are going well if not a lil behind what was expected but then again... real life steps in and you have to take that by the hand and guide it back to where you need it to be.
MrTwister is working on the last vehicle needed for the ADP "The Wasp" a 1 Person VTOL with a triumverant of fire power. Railgun at the nose and pulse canons on the undercarriage of each rotating VTOL fan. with 360 rotational arcing caps. All in all everyone on this team is each doing thier best and that's all I can ask of them.
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good to have you back