Credit to The Byzantine for the Logo and Signatures.

RELIGION

  • Sunni Islam
  • Shi'a Islam
  • Catholic Christianity
  • Orthodox Christianity
  • Buddhism

PLAYABLE FACTIONS

-Kingdom of England
-Kingdom of France
-Kingdom of Sicily
-Latin Empire
-Kingdom of Scotland
-High Kingdom of Ireland
-Principalities of Wales
-Holy Roman Empire
-Kingdom of Denmark
-County of Flanders
-Republic of Venice
-Republic of Genoa
-The Almohad Caliphate
-The Ayyubid Sultanate
-The Sultanate of Rum
-Empire of Nicaea
-Empire of Trebizond
-Kievan Rus'
-Second Bulgarian Tsardom
-Kingdom of Makuria
-Kingdom of Castile
-Kingdom of Aragon
-Kingdom of Portugal
-The Abbasid Caliphate
-The Khwarezmid Empire
-Kingdom of Poland
-Kingdom of Hungary
-Kingdom of Bohemia
-Mongol Horde
-Cuman Confederacy
-The Pruteni
-Grand Principality of Serbia


AGENTS NPC

  • Dignitaries > religious preachers (Priest etc)
  • Agents > Agents (derp)
  • Champions > adventurers to explorer the world

MOD TEAM

  • Leader/Unit Design: Warman222
  • Unit Design: LTD
  • Animations: GrudgeNL
  • Research/Unit Design(?): Brivime
  • Misc: Lord Giovanni
  • UI: Rafkos
  • Open Positions: Anything for campaign stuff.

LINKS:

Image RSS Feed Latest Screens
High Era Hungarian Knights High Era Hungarian Knights Stradiots (Hungarian Variant)
Blog RSS Feed Post news Report abuse Latest News: The Second Release: What to Expect

4 comments by warman222 on Feb 15th, 2015

I can't say when we plan to release the second version but I think it's about time for you people to know what to expect in the second release of the mod:

Two new factions: Abbasid Sultanate and Sultanate of Rum.

About 73 new units (including the ones for the two new factions) that expand the time-frame of Medieval Kingdoms Total War to about the first parts of the Hundred Years War. This brings the total number of units to around 205.

New Units by Faction:

Kingdom of England:

Bill Militia
Miles
Longbow Militia
Heavy Billmen
Retinue Longbowmen
High Era Knights
Armored Sergeants

Kingdom of France:

Voulge Militia
Light Men at Arms
Routiers
High Era Men at Arms
High Era Knights
Halberdiers
French Archers

Holy Roman Empire:

Sergeants
Urban Militia
Halberdiers
High Era Knights

County of Flanders:

Goedendag Militia
Flemish Pike Militia
Armored Pikemen
Heavy Goedendagers
High Era Knights

Kingdom of Hungary:

Hungarian Swordsmen
Pavisiers
Stradiots
Halberdiers
High Era Knights
Castellans

Republic of Venice:

Stradiots
Condottieri Archers
Condottieri Infantry
Condottieri Pikemen
High Era Knights

Latin Empire:

Stradiots
Communal Cavalry
Communal Infantry
Communal Archers
communal Spearmen

Kingdom of Poland:

Polish Swordsmen
Castellans
High Era Knights
Polish Noble Infantry
Polish Noble Cavalry
Slav Spearmen

Kingdom of Scotland:

Scots Pike Militia
Scots Guard
Noble Swordsmen
Noble Pikemen
High Era Knights

Kingdom of Castile:

Halberdiers
Rodeleros
High Era Knights
Mercenary Archers

Kievan Rus:

Rus Guard Axemen

Mongol Horde:

Mongol Light Foot Archers
Mongol Spearmen

Most of the current units have been revamped or adjusted to make them more unique and distinct to their respective factions. Some units have been changed to be a high era unit like the Zweihander and Venetian Heavy Infantry.

New unit cards and loading screens.

New armor and weapon values that should make battles slightly longer.

Polearm units have been given the "pike phalanx" ability and have been buffed.

The aforementioned pike phalanx has been changed so it more closely resembles Medieval 2.

Fixed the faction assignment issue that was causing some people to not get certain factions. Basically this was because some of the factions were on DLC faction slots.

Other minor bugfixes and tweaks.

I think that that is it. Stay tuned for more promotional stuff throughout this upcoming week.

- Warman

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Medieval Kingdoms Total War Second CB Release

Medieval Kingdoms Total War Second CB Release

Feb 24, 2015 Demo 18 comments

Hey guys, it's finally time to release the second custom battle release of Medieval Kingdoms Total War! This is still for Rome 2 and is greatly improved...

Medieval Kingdoms: Total War (Obsolete)

Medieval Kingdoms: Total War (Obsolete)

Sep 18, 2014 Demo 18 comments

The first release of Medieval Kingdoms Total War! CUSTOM/MULTIPLAYER BATTLE ONLY. Featuring: 14 Fully Playable Factions: Kingdom of England Kingdom of...

Post comment Comments  (40 - 50 of 206)
TheMetalfreak360
TheMetalfreak360 Feb 8 2015 says:

Looks amazing so far! Keep up the great work, will track the mod from now on.

+1 vote     reply to comment
apanek2
apanek2 Feb 7 2015 says:

Map from orginal Rome II? Poland has Prague? Novogrod has Lithuania? No pagan religions? So what religion is Prussia? And why Mongols are buddhist in 1212?

+1 vote     reply to comment
07_Republic_commando Online
07_Republic_commando Feb 9 2015 replied:

Prussia did not exist in 1212, it was called the teutonic order and they were catholics. The Mongols had several religions, one of them was buddhism. Poland as Poland btw
Historiclly speaking of course.

+1 vote     reply to comment
apanek2
apanek2 Feb 10 2015 replied:

Teutonic Order was not present in Prussia in 1212. Mongols were Tengrists at that time. Poland is too much too the west.

En.wikipedia.org

+1 vote     reply to comment
warman222 Creator
warman222 Feb 11 2015 replied:

Regarding the map you saw, that was way out of date and does not reflect the current plans we have. Also 1212 AD was meant to be the starting year, but we are covering the succeeding centuries as well. I apologize for the confusion.

+1 vote   reply to comment
apanek2
apanek2 Feb 11 2015 replied:

That explains it, thanks.

+1 vote     reply to comment
Guest
Guest Feb 4 2015 says:

This comment is currently awaiting admin approval, join now to view.

Echo-Foxtrot
Echo-Foxtrot Jan 27 2015 says:

can you add crusaders as a separate faction and add new units and skins for them

+1 vote     reply to comment
wheelmandan
wheelmandan Jan 26 2015 says:

btw there can only be one warman haha sorry that close to my main nick name. and very nice work i hope it gets more people very cool.

+1 vote     reply to comment
Vuud
Vuud Jan 25 2015 says:

Are yous guys considering moving it to Attila? It takes place closer to the middle ages and may have features closer to what you want to have in your campaign.

+4 votes     reply to comment
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Released Sep 18, 2014
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Sep 24 2014 by BagaturKhan

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