Credit to The Byzantine for the Logo and Signatures.


  • Sunni Islam
  • Shi'a Islam
  • Catholic Christianity
  • Orthodox Christianity
  • Buddhism


-Kingdom of England
-Kingdom of France
-Kingdom of Sicily
-Latin Empire
-Kingdom of Scotland
-High Kingdom of Ireland
-Principalities of Wales
-Holy Roman Empire
-Kingdom of Denmark
-County of Flanders
-Republic of Venice
-Republic of Genoa
-The Almohad Caliphate
-The Ayyubid Sultanate
-The Sultanate of Rum
-Empire of Nicaea
-Empire of Trebizond
-Kievan Rus'
-Second Bulgarian Tsardom
-Kingdom of Makuria
-Kingdom of Castile
-Kingdom of Aragon
-Kingdom of Portugal
-The Abbasid Caliphate
-The Khwarezmid Empire
-Kingdom of Poland
-Kingdom of Hungary
-Kingdom of Bohemia
-Mongol Horde
-Cuman Confederacy
-The Pruteni
-Grand Principality of Serbia


  • Dignitaries > religious preachers (Priest etc)
  • Agents > Agents (derp)
  • Champions > adventurers to explorer the world


  • Leader/Unit Design: Warman222
  • Unit Design: LTD
  • Animations: GrudgeNL
  • Research/Unit Design(?): Brivime
  • Misc: Lord Giovanni
  • UI: Rafkos
  • Open Positions: Anything for campaign stuff.


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High Era Hungarian Knights High Era Hungarian Knights Stradiots (Hungarian Variant)
Blog RSS Feed Report abuse Latest News: The Second Release: What to Expect

4 comments by warman222 on Feb 15th, 2015

I can't say when we plan to release the second version but I think it's about time for you people to know what to expect in the second release of the mod:

Two new factions: Abbasid Sultanate and Sultanate of Rum.

About 73 new units (including the ones for the two new factions) that expand the time-frame of Medieval Kingdoms Total War to about the first parts of the Hundred Years War. This brings the total number of units to around 205.

New Units by Faction:

Kingdom of England:

Bill Militia
Longbow Militia
Heavy Billmen
Retinue Longbowmen
High Era Knights
Armored Sergeants

Kingdom of France:

Voulge Militia
Light Men at Arms
High Era Men at Arms
High Era Knights
French Archers

Holy Roman Empire:

Urban Militia
High Era Knights

County of Flanders:

Goedendag Militia
Flemish Pike Militia
Armored Pikemen
Heavy Goedendagers
High Era Knights

Kingdom of Hungary:

Hungarian Swordsmen
High Era Knights

Republic of Venice:

Condottieri Archers
Condottieri Infantry
Condottieri Pikemen
High Era Knights

Latin Empire:

Communal Cavalry
Communal Infantry
Communal Archers
communal Spearmen

Kingdom of Poland:

Polish Swordsmen
High Era Knights
Polish Noble Infantry
Polish Noble Cavalry
Slav Spearmen

Kingdom of Scotland:

Scots Pike Militia
Scots Guard
Noble Swordsmen
Noble Pikemen
High Era Knights

Kingdom of Castile:

High Era Knights
Mercenary Archers

Kievan Rus:

Rus Guard Axemen

Mongol Horde:

Mongol Light Foot Archers
Mongol Spearmen

Most of the current units have been revamped or adjusted to make them more unique and distinct to their respective factions. Some units have been changed to be a high era unit like the Zweihander and Venetian Heavy Infantry.

New unit cards and loading screens.

New armor and weapon values that should make battles slightly longer.

Polearm units have been given the "pike phalanx" ability and have been buffed.

The aforementioned pike phalanx has been changed so it more closely resembles Medieval 2.

Fixed the faction assignment issue that was causing some people to not get certain factions. Basically this was because some of the factions were on DLC faction slots.

Other minor bugfixes and tweaks.

I think that that is it. Stay tuned for more promotional stuff throughout this upcoming week.

- Warman

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Medieval Kingdoms Total War Second CB Release

Medieval Kingdoms Total War Second CB Release

Feb 24, 2015 Demo 13 comments

Hey guys, it's finally time to release the second custom battle release of Medieval Kingdoms Total War! This is still for Rome 2 and is greatly improved...

Medieval Kingdoms: Total War (Obsolete)

Medieval Kingdoms: Total War (Obsolete)

Sep 18, 2014 Demo 18 comments

The first release of Medieval Kingdoms Total War! CUSTOM/MULTIPLAYER BATTLE ONLY. Featuring: 14 Fully Playable Factions: Kingdom of England Kingdom of...

Post comment Comments  (20 - 30 of 195)
ABDULTARIK Feb 26 2015, 4:31am says:

good work, but I must say that I am not with the Arab unity satisfied because that looks very European.

I did not know that at this time arab gillete used. =)

It was during this time in the Arab world no shaved men
99% of men were bearded.

the warriors see Roman and thus unacceptable to me as a muslim

thus making the fight no fun

either properly or not at all

this is my opinion and everyone speaks for itself

best regards

-4 votes     reply to comment
Dzev Feb 24 2015, 12:42pm buried:


Wth is this? A big compilation of random factions and era?
Need better description

-5 votes     reply to comment
Turkeys Feb 24 2015, 3:05pm replied:

Medieval Kingdoms Total War 1212 AD

I'm sure you can figure it out.

+4 votes     reply to comment
warman222 Creator
warman222 Feb 24 2015, 10:44am says:

Okay guys, check the download section. The 2nd CB version of Medieval Kingdoms Total War has been released!

+1 vote   reply to comment
FritzOfGermania Feb 23 2015, 12:31am says:

Just saw this mod. Will it be done for R2 still? Or will you switch to Attila?

+1 vote     reply to comment
warman222 Creator
warman222 Feb 24 2015, 9:54am replied:

Stay tuned, ;)

+1 vote   reply to comment
ESmod Feb 21 2015, 1:01pm says:

Hehe when will be the release for Atilla ? And can we play on the campaing map ? Plus will Bulgaria will be available with the release?

+1 vote     reply to comment
coroccota Feb 12 2015, 8:37am says:

Fantastic mod! but i find the horses too small, can you make them bigger?

+2 votes     reply to comment
Social-Pariah Online
Social-Pariah Feb 10 2015, 2:49pm says:

Any chance this will work with co-op campaigns?

+1 vote     reply to comment
TheMetalfreak360 Feb 8 2015, 9:57pm says:

Looks amazing so far! Keep up the great work, will track the mod from now on.

+1 vote     reply to comment
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Release Date
Released Sep 18, 2014
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Highest Rated (2 agree) 10/10

Continue the good work... Really, 150 characters... Well.. What to say... GREAT MOD.... hmmmmmmmmmmm... Almost 150, almost thereeeeeeeeeeee almost.. THERE!

Oct 25 2014, 10:55pm by Plez2MetU

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