Credit to The Byzantine for the Logo and Signatures.


  • Sunni Islam
  • Shi'a Islam
  • Catholic Christianity
  • Orthodox Christianity
  • Buddhism

-Kingdom of Leon (Kingdom of Spain if confederated)
-Kingdom of Castile (Kingdom of Spain if confederated)
-Kingdom of Aragon(Kingdom of Spain if confederated)
-Kingdom of France (France if confederated)
-Kingdom of Portugal
-Republic of Genoa (Kingdom of Italy if confederated)
-Republic of Venice (Kingdom of Italy if confederated)
-Kingdom of Sicily (Kingdom Italy if confederated)
-Holy Roman Empire
-Kingdom of Denmark
-Duchies of Poland
-Kievan Rus
-Kingdom of Hungary
-Second Bulgarian Tsardom
-Kingdom of Jerusalem
-The Mongols
-Latin Empire
-Sultanate of Rum
-Principalities of Wales
-Cuman Confederacy
-Almohad Caliphate
-Abbasid Caliphate
-County of Flanders
-Duchy of Brittany
-Empire of Nicaea
-Empire of Trebizond
-Ayyubid Sultante


  • Dignitaries > religious preachers (Priest etc)
  • Agents > Agents (derp)
  • Champions > adventurers to explorer the world


  • Leader/Unit Design: Warman222
  • Unit Design: LTD
  • Animations: GrudgeNL
  • Research/Unit Design(?): Brivime
  • Misc: Lord Giovanni
  • UI: Rafkos
  • Open Positions: Anything for campaign stuff.


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Scottish Knights Scottish Knights Highlanders
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3 comments by warman222 on Sep 21st, 2014

Hey guys, Warman here!

For starters I want to thank you all for your support and reception to this mod! It's you guys that keep this mod forward and I value your opinions and as such I'm going to answer some of the common questions and remarks.

Q.  Is there a Campaign Mode/ When will there be a Campaign Mode?

A. There is no campaign mode currently in Medieval Kingdoms, however we do plan to implement such a mode later, most likely in the third release once most of the other stuff is finished.

Q. Will you add the Seijuks(spelling?)/Middle Eastern factions?

A. Yes of course! My fellow team member Ltd. has been working on them right now. We plan to add those factions as well as expanding the list to include more factions not represented in the mod right now, including but not limited to:

Republic of Genoa
Kimhdom(?) of Sicily
Crown of Aragon
Kingdom of Denmark 

and the aforementioned Middle Eastern factions.

Q. Will you upload the mod to Steam Workshop?

A. I'm not sure, if you downloaded the mod you'll know this puppy is big, 2.6 GB roughly. I would have to upload this mod into many parts, like at least 10. Regardless on how I could do it you'll have to download it externally. I will try to upload it to different places to compensate.


I also noticed that people have told me that the textures have been bugging out at times, that's because I'm using the decal system on a lot of the models to try and increase performance, so they disappear when they fade out. All is fine there. Some people also expressed some critiques about some of the Western European rosters being too generic like England and France. I'm trying to think of ways to expand their rosters with more unique units. It's very tricky though because in Western Europe there's not much wiggle room, many of these armies were similar. That being said leave your suggestions in the comments below and I'll see what I can do. I do have some ideas though. Here's my current list of roster expansion ideas:


Bill Militia
Heavy Billmen
Retinue Longbowmen (I would nerf the Yeomen Archers a bit too)


Mercenary Flemish Pikemen
Voulge Militia



Scot's Guard
Scottish Segeants

That's basically all I've come up with, very much inspired by Medieval 2's rosters.  In the second version we also plan to add later era units to, so later era knights would be a possibility too. Okay I think that's it. Leave your thoughts, questions and remarks below.

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Medieval Kingdoms: Total War Custom Battle Release

Medieval Kingdoms: Total War Custom Battle Release

Sep 18, 2014 Demo 10 comments

The first release of Medieval Kingdoms Total War! CUSTOM/MULTIPLAYER BATTLE ONLY. Featuring: 14 Fully Playable Factions: Kingdom of England Kingdom of...

Post comment Comments  (20 - 30 of 98)
EITY10 Aug 30 2014, 12:23pm says:

I really wish you'll create a new campaign, it's actually my dream to see medieval mod for this game!

+2 votes     reply to comment
Guest Aug 29 2014, 5:57am says:

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half-life_fan Aug 28 2014, 7:51pm says:

A question about crossbows: how will you do them? Will you create new animations for those troopers or try to reuse old ones? (No idea if they would fit though)

+3 votes     reply to comment
XxChaosUndividedxX Aug 28 2014, 2:32pm says:

personally I think this mod fits perfectly for rome 2, it gives some aspects med 2 didnt have. looks awesome cant wait to try it out, although im curious how the holy roman empire and Prussia will work

+1 vote     reply to comment
Guest Aug 28 2014, 11:51am says:

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Skaldr Aug 23 2014, 7:09am says:

It would be nice to add Burgundy and Savoy in France. It will give a hard confederate mission to France!

+3 votes     reply to comment
Guest Aug 20 2014, 9:17am says:

can you include the teutons?

+2 votes     reply to comment
hamam Aug 20 2014, 6:18am says:

please put jihad call just like medieval 2

+1 vote     reply to comment
warman222 Aug 20 2014, 8:45am replied:

We plan to have the mod end at the widely accepted ending year for the Middle Ages, 1453.

+2 votes     reply to comment
Meyerm Aug 20 2014, 1:31pm replied: Online

End of 100 Years' War and fall of Constantinople. Sounds good.

+2 votes     reply to comment
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