Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
A unit made by team member Ltd.
Medieval Serbia did not have peasant units. Closest to peasant was town guard and city ( city was name for fortresses ) guard, ''gradobluditelji'' on old Serbian. So this must be renamed to Vlach archers or Archer militia.