Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
Someone posted a comment requesting something campaign related like tech or building trees. While it's not in game yet, I do have something to show! The planned building tree for the Catholic nations, in this case France!
This will be the reason i buy Attila, details make things stand appart, amazing job you guys!
does it have a campign and byzantine empire?
You realize building trees only exist in campaign mode, right?
Ask and you shall recieve.... A campaign??
Chhopk@ campign of the byzantines? uhmmm.. actually just want a grand huge map for my byzantines to conquer all of past rome ! :D
(buried)
dont act redundant. i could make a tree and wont mean the campign is avaliable. thats why im asking. durr
If they're working on a building tree & emergent factions (two things only available in campaign) then it is pretty obvious that they are working on a campaign.
As for the Byzantines, I'd imagine that they are in the mod seeing as how they didn't fall until 1453 and the mod starts in 1212.
If you see a building tree, 100% sure it means a campaign is coming, hell they even said in their Rome 2 mod they were going to make one for attila with a campaign.
I think you need to lay off the weed for now.
(buried)
I dont do anything that ruins my health so I stay away from Demoralized things like that. and are all people rude on the internet world?
That was kind of rude yourself about such herbs, But all do respects,
This is the beautiful history of war, A small community who last priority is arguing
Also I love the byzantine empire (i just love Constantinople, it survived more than 1000 years, that city is a savage)
Impresive work, well done!!
Where are all the castles? :( haven't seen even one...