Medieval Conquests is a mod set during the High Middle Ages, it attempts to provide you with an exciting adventure both in SP, & Drop-in Co-Op/Multiplayer if you wish, you can now conquer Europe with your friends or against your friends, or against randoms! Medieval Conquests boasts a dynamic factions system where the unexpected can happen, using several mechanics to determine weither the factions can rise, and a ton of other features and changes.
This is basically a "meh" version of 1257 AD.
It has some new features, realistic animations, upgraded graphic, but that's all. Old items (some new buggy heraldic armors,), old banner textures and alot of bugs ( like ships running wild on land in the world map mode).
It needs upgrade to be playable.
Edit: Seem like things got better after hot fix 1.11, some bugs wiped out. The mod is playable now, thanks to the author.
Edit 1: After patch 1.16, everything just got worse, now even the factions menu is buggy.
- Unable to left click at some lords name from Holy Roman Empire faction menu, Kingdom of Denmark and some other factions.
- Archers and crossbowmen STILL use buggy looking heraldic armors.
- Your clones still show up in your manor if you play as a king.
- Unable to ask for permission from Teutonic order lords to vistit their daughter/sister, since the only answer you get will be: "Isma'il the Andalusian - personalityclash speech" ...u high bro ?
SoldierOFortune_PL from the review tab said:"mod seems like new version of 1257ad ,with ...new bugs". YES IT IS.
FINAL VERDICT : 5/10
(I gave 7 before).
Still has too many bugs, with the storage not working and the deplomatic missions not working.
Every patch seems to make it only worse. Half the menus are almost unreadable or outright silly for the sake of """design""", sounds and spoken parts are broken and utterly ridiculous, gameplay "enhancements" enhance absolutely nothing and the AI got worse (somehow.)
And that's just from the top of my head. Seriously, I feel like I got tricked after playing this. But hey, they added Harambe memes, that must account for something in an ambitious mod right?
(Review for version 1.16 of Medieval Conquests)
The only mods I've played that don't randomly have error-less CTDs on Windows 10 are this and 1257. This mod's 1257AD with a bunch of extra features, and in return a whole bunch of extra immersion killing bugs. The mod more or less uses 1257 as a crutch for the mod to stand on, with disappointingly few added features that aren't bugged in some form or another. I can't in good conscience give this mod anything higher than a 5/10 until the majority of the bugs are ironed out. There are so many minor bugs that playing as any sort of politician is near unplayable if you want immersion. Excited for the next update, but fingers crossed it'll be a large bug fix update instead of new features. Lots of potential.
The mod was fine and seemed like a great successor for AD 1257 until I discovered horrible bugs and Count Biggus Dickus in Byzantine Empire!?
Been playing just few minutes so cant say too much
graphic looks better and you can start game as a king straight away , but....
when i was defending village , my horsemen tried kill some enemies using lances , no idea why because enemies were 200 metres from my army , strange ,never seen something like that since 2008 year when start play M&B, they tried stab someone who was far away ,
I start as a king of Poland of course , with huge and ...useless garrison in my capital , losing money for wages , 10 k every week , no chance earn that amount of money at the begining ....
some flags weave on the wind , some not (ad1257) , new flags are usually crusaders flags , no idea why Poland using them
import /export my npc companions doesnt work , i have to spend lots of time again and train them properly
Some women have meessed up dialogs , in Polish capital i found lady belonged to Polish faction but she is mother and wife teutonic knights and she wants fight with me , and another lady which wants kill me as well , no idea what they doin in my own castle ,i hope they are sexual slaves
new heraldic armors usually look like **** , nice heralds but some parts look like painted with marker ,
this i found after 30 minutes of gameplay ...
FINAL VERDICT :
Looooots of hard work done , I am apreciated for that ,
Could be nice mod but at the moment i didnt feel like i play something new except own kingdom , mod seems like new version of 1257ad ,with ...new bugs
Im giving 5 now , more after improvement
edit : no money from businesses in town (brewery etc ) , in my manor of Krakow i found ...6 copies of my npc (polish king )
I give up
no point loose real life for that at the moment
BUGS BUGS BUGS
The auxiliary troop system make this mod amazing!
The mod has HUGE potential to be the greatest mod ever made for Warband, the map is large and the music is a superb addition, especially the medieval 2 OST. however at its current state the mod is a buggy mess with a lot of unfinished or missing objects, scenes, items and features, it needs at least 5 patches before it can be considered playable, the mod should be marked as Early Beta in its current state.
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