New skill trees with 210 new skills, new base items, gems, runes, uniques, runewords, sets, crafting improved monster AI and new monster types, elite and heroic monsters, 28 uberquests for advanced characters, 5 challenges. Compatible with Diablo II Lord of Destruction 1.10/1.11/1.12/1.13 (PC/Mac).
It is a awesome mod, a complete change from my normal gameplay over the classes.
A few bad things such as lack of good decent loot when killing so many enemies and dying trying to get them, and the overpowered Countess on the 1st act.
But besides that, it is one of my fave mods.
This mod is enjoyable, but a bit spammy. I was a little disappointed with the skill trees. The pictures were overwhelming and they were straight vertical and non-overlapping. More like a skill bamboo chute. Still, the powers were cool and it was interesting both in art and concept. It seems like it could use a little refining because, to me at least, some of it seemed a little rough around the edges. I liked that there was a limit to the amount of points you could put in a skill varient from the normal Diablo II because in order to specialIze, you're forced to save points and have your power rise and fall in comparison to the monsters. Alternatively, it also allows your character to diversify more affectively. Overall, the mod was enjoyable. I felt a little like I was playing hardcore when I wasn't, but it made it challenging. Thanks for the fun and please keep making mods and games.