>>> Median XL ---- 2012 v005
for Diablo II Lord of Destruction 1.10 and later
Mods by Brother Laz
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22.nov.2008: Median XL released!
25.feb.2012: Median XL 2012 v005 available (latest patch)
05.nov.2013: Hi, good to see this mod is still going strong -Laz
>>> official site: Mods by Laz

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The main attraction of Median XL is the brand new skill trees, 30 skills per class, providing a whole new experience. The mod also offers a new base item setup with 7 quality tiers, 480 uniques, 310 runewords, a new affix pool and gem/jewel stats, honorific items and many new and powerful crafting recipes.

All this would be for nothing without the monster AI modifications and new abilities, elite and heroic monsters with even more powerful skills, and for advanced players there are 30 new uberquests based on Diablo lore and the challenges, which reward you for killing bosses at a low level or two of them at once.

A bullet list of all changes would take up most allowed space in this description, so please consult the official site.

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List of features

Skills

The 210 new skills (25+5 per class) give rise to very different build strategies. Ever wanted to build a throw barb, poison sorceress or bloodwitch amazon?

Amazon - archer, spearmaiden, huntress or bloodwitch, choose your devotion!
Assassin - adept at physical and elemental melee and can throw knives and place time bombs.
Barbarian - powerful warrior, but can also throw axes and summon ancient spirits.
Druid - elementalist, bow hunter, and shapeshifter in a giant tree or angry giant quill rat.
Necromancer - minions, corpse totems, melee and crossbow attacks. Join the army!
Paladin - choose between the holy path of Auriel or the shadow dogmas of Imperius.
Sorceress - pagan elementalist or poison witch. It's witch hunt payback time.

Monsters

What would new skills be without new monsters to pulverise? The focus here is on AI and skill changes. From hammer-throwing clerics and quill rats with homing spikes to corpse exploding goatman priests and frogs that turn into a prince when killed, the new monsters are more than a match for the new skill set. There are a few brand new monsters here and there too - fear the mushroom people.

Elite monsters
Much more powerful than regular monsters and with new and improved skills, these rare encounters send you running for the hills.
Heroic monsters
Even more powerful than elites, these are thankfully restricted to their own special dungeons... mostly.
Veteran monsters
Rare and very powerful, you gain a reward for killing all of them...

Uberquests

These are special dungeons, levels or player-summoned bosses that should only be attempted by the skilled and powerful. Median XL offers 17+1 uberbosses, 8 uberlevels and 4 separate bosses, most based on Diablo lore. The uberquests range from the invasion of Toraja by the edyrem to the cursed city of Ureh (from the Diablo novel 'Kingdom of Shadow') and an uberquest that recreates the capture of Baal by Tal Rasha and the Horadrim... with you as Baal.

Challenges

Completing difficult tasks and encounters at a low level or performing tricks like dodging witches or shattering stained glass windows may earn you big rewards... from powerful charms to additional new skills.

Items

While some people play the game to defeat the denizens of Hell (haha), for most others TEH L00T and the bragging rights that come with it are more important. Median XL does away with normal, exceptional and elite items, instead providing six 'tiers' of item quality. Baal may drop a cap, but it will be a cap with 600 defense on it. Median XL also features many new class-specific items to augment the new skills, from necromantic crossbows to the assassin naginata with a built-in multitarget sweep attack. A huge collection of new uniques, sets and runewords is a given, of course, as well as some much more powerful crafting recipes.

Multiplayer

Median XL supports single player, tcp/ip and open battle.net. Closed battle.net ('realms') obviously won't work, but certain third parties have provided alternatives...

The forum

Due to the failure of Forumer, the official forum has died in 2012 after five years of faithful service. In its place is a third party forum here! And yes, it's still pretty active (05.nov.2013) and is also home to the Ultimative line of third party Median XL patches in case you can't get enough of it. Median never dies!

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What are you waiting for? Download it now!
Download location
The Desura link below this line is a standard ModDB banner and does not seem able to actually provide the mod.

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New skill trees with 210 new skills, new base items, gems, runes, uniques, runewords, sets, crafting improved monster AI and new monster types, elite and heroic monsters, 28 uberquests for advanced characters, 5 challenges. Compatible with Diablo II Lord of Destruction 1.10/1.11/1.12/1.13 (PC/Mac).

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Enjoy Median XL and many other great mods on Desura.

Median XL 1.F9d released!

Median XL 1.F9d released!

News 3 comments

Median XL 1.F9d --- the latest patch of the popular D2 mod --- lots of new items --- minor annoyances fixed

Median XL 1.F9b released!

Median XL 1.F9b released!

News 2 comments

Median XL 1.F9b --- the best and latest patch --- necromancer tree revamp --- balance changes

Median XL 1.E9 released!

Median XL 1.E9 released!

News 3 comments

Median XL 1.E9 --- new Terror difficulty challenges --- various additional new skills --- rebalancing

Median XL 1.D9c out!

Median XL 1.D9c out!

News 1 comment

Median XL 1.D9c --- various additional new skills --- new uniques and runewords --- major rebalancing

Median XL Ultimative XII

Median XL Ultimative XII

Full Version 15 comments

Median XL Ultimative II released! A version with a lot of bugfixes, new content, and MORE! New uberquest: The Void. Mysterious things happen.

Median XL 2012 v005

Median XL 2012 v005

Full Version 32 comments

Median XL 2012 v005 for Diablo II Lord of Destruction 1.10 and later (PC/Mac)

Median XL 2012 v004

Median XL 2012 v004

Full Version 4 comments

Median XL 2012 v004 for Diablo II Lord of Destruction 1.10 and later (PC/Mac)

Median XL 2012 v002

Median XL 2012 v002

Full Version 0 comments

Median XL 2012 v002 for Diablo II Lord of Destruction 1.10 and later (PC/Mac)

Median XL 2012

Median XL 2012

Full Version 5 comments

Median XL 2012 for Diablo II Lord of Destruction 1.10 and later (PC/Mac)

Median XL Omega v003

Median XL Omega v003

Full Version 7 comments

Median XL Omega v003 for Diablo II Lord of Destruction 1.10/1.11/1.12/1.13 (PC/Mac)

Post comment Comments  (590 - 600 of 615)
BrotherLaz Creator
BrotherLaz

@shinozbloodlust
It's called 'ambient lighting' and in early Act 1 it's a dark green glow. Of course, if you turn up your contrast so much that everything is in primary colours, I guess it's bright green. :)

I'm not responsible for white menu screens, black menu screens, lighting being 'nearly nonexistent', lighting being 'too bright' or any other issue caused by one or both of the screen sliders having been set all the way to the end...

And if you are really allergic to green and don't want to turn down the contrast, play in DirectDraw mode. :)

Reply Good karma+2 votes
Tyroki
Tyroki

Hey there. I just downloaded Median 2008, and when I tried to unzip it, winrar tells me that there is an unexpected end to the archive. Is the file corrupt?

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peacemaker979
peacemaker979

hmmm ok i have the latest version and its good

besides stings work 109% good

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peacemaker979
peacemaker979

srry 4 triple posting but i am useing that 2006 version the latest 1
quite a good game if u take the time lol

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peacemaker979
peacemaker979

wait.....1 unit below?? ahh nvm ill find out myself lol

Reply Good karma Bad karma+1 vote
peacemaker979
peacemaker979

heh heh heh srry laz man lol
is demonic speed a bug??
i die the instand a monster attacked me?

just needed to know

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peacemaker979
peacemaker979

that mod is good but act 1 is still way too hard

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BrotherLaz Creator
BrotherLaz

IMO, easy 'filler' areas are merely a waste of playing time. Anyone still enjoys Normal and NM in classic LoD? I merely made the difficult parts start in Act 1 Normal instead of somewhere at the end of Hell...

Also, you can just overpower Act 1 using your class innates.
- Amazon: divide and conquer with Blindside.
- Assassin: Rune of Ice is godly in Normal.
- Barbarian: Fortress can kill enemies with no effort.
- Druid: kill one enemy, then use Cold Blood.
- Necromancer: minion wall, Nightmare, and constant healing with Death Coil...
- Paladin: Retribute on left button, Blood Flash on right, pwn.
- Sorceress: the hardest to get started, but Pagan Rites is useful now...

Did you actually pay attention to your defense? This mod is very hard if you don't have a decently low chance to be hit, because everything will just stunlock you.

Reply Good karma+2 votes
peacemaker979
peacemaker979

the defense neds work not even 1k def works good and ill try ur recommations
also the skills are hard to understand and use im not the brightest of people but it is hard

i have ideas

in act 1 the blood moor area decrese diffiucty and increse exp so noobs can have a chance lol

Reply Good karma Bad karma+2 votes
BrotherLaz Creator
BrotherLaz

You are aware of the fact that in Diablo 2 defense equals zero when you're running? Walk speed is only 1 unit below run speed, so hit that 'R' button! :)

I can't help the fact that the new skills are 'confusing' at first. That's what happens when you have a new skill tree. ;)

Also, I already did make the Blood Moors easier in Median 2006 - if you still have Median 2 SE, please update for this and many other reasons. ;) You actually gain more experience in a full clear of the Blood Moors (due to respawns) than in classic LoD.

Other things to note:
- Sorcs are noticably harder to start out than other characters.
- Don't play on /players 8. ;)
- Fighting melee monsters around ranged monsters is bad; run away, then attack again.

Good luck!

Reply Good karma+2 votes
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Diablo II: Lord of Destruction
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Highest Rated (7 agree) 10/10

a very very good diablo 2 mod but a little bit hard playng on single player to playng online.

Jun 27 2010 by shadow205

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