It is in the midst of WWII, and Japan has already struck Pearl Harbor. You are part of the U.S. Army and are sent to an island in Japan to knock out an ammo depot, to gain leverage in the war. You are sent in with a team, who spreads out to find the depot. Your objectives are to find the ammo depot, disable it, and retrieve any information that may help you.

After this all happens you find more than what you expected, this small mission is longer than a simple depot destruction.

There are several missions for you, and it follows a intriguing story-line. It all leads to one thing... you have to play the game to figure that part out.

  • View media
  • View media
  • View media
  • View media

Major News Update

News 0 comments

It's been 2 years since I last updated this mod, I have been hard at work programming in new features. Artwork is a beta "crudely made sprites" to be fillers for what I need at the moment, so screenshots are out of the question.

Some of the features I can share are:
-Reloading weapons
-My method of weapon balancing
-A fancy HUD
-Allied enemies

I don't have much, but I do have more features than that, the rest are just a secret. They'll be shown when I either throw out a demo or release the full version.

This mod is not dead as it may appear to be, it is just very hard to create graphics, as I am not a good graphic artist. I have a few sprites done that look pretty good, but still need room for improvement.

I also have implemented subversioning into my programming, a good practice to do, I feel other Wolf3d programmers should try it. I use a program called TortoiseSVN to "backup" old revisions of my game. Currently I am at v0.1.006a. Once those numbers go up, maybe I'll see more development.

I hope to update more as I continue to make progress.

Still Alive and NOW Kickin'

News 0 comments

I took a long break after finishing DOOMLOH, debated several ideas, and now have begun to work on MOHMA again. The storyline is not 100% and will be drafted...

MOHMA Announcement

News 0 comments

This is going to be my second mod after I finish DOOM: Legions of Hell. I also plan to have this one on the DOS4GW engine, to exclude any memory issues...

Comments  (0 - 10 of 14)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

unknow5763
unknow5763

still tracking and i hope it will get finished :)

Reply Good karma Bad karma+1 vote
insurrectionman Creator
insurrectionman

Yeah, its an on/off project, I hope to crack at it during the summer for sure. I just don't have any time during the semester. I've already dished out a bunch of self-made images. I hope to add a few team members, and we'll see how well it goes.

Reply Good karma+1 vote
unknow5763
unknow5763

now no offence ment now but wolf 3d`s engine is **** and you could have done the same thing only better on the doom engine but it looks cool

Reply Good karma Bad karma+1 vote
insurrectionman Creator
insurrectionman

None taken, what we try to do with developing Wolf3D it to push its engine to what it can do.

I've heard comments from everyone telling me to use a recent engine like UDK, or something, but I enjoy messing with Wolf3D because it is easy. I may go to DOOM or another advanced engine, but its basically all about preference.

Reply Good karma+1 vote
insurrectionman Creator
insurrectionman

On the back burner again, but its strong. I've got like 3 notebooks full of concepts and stuff. The coding is getting there, the art is the biggest thing, but for now I've got motivation to finish DOOMLR so that's getting done first. I will try to keep this updated, but I most likely won't update until DOOMLR is finished.

Reply Good karma+1 vote
Nembo
Nembo

Woot! Glad to see it's still alive.

Reply Good karma Bad karma+1 vote
insurrectionman Creator
insurrectionman

Not really, the fullscreen tutorial is the only thing I got from him, the stats I made myself. The fullscreen is although unstable in the Wolf4GW engine.

Reply Good karma+1 vote
Airslide
Airslide

Wow, love the fullscreen stats. I should give that a try. You based it off Ripper's tut, right?

Reply Good karma Bad karma+1 vote
insurrectionman Creator
insurrectionman

Unfortunately, not at the moment. I am working on a 4 level demo at the time, but so far haven't gotten too far, because the coding is very complicated and I am drawing everything by hand.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Wolfenstein 3D
Creator
Contact
Send Message
Homepage
Freewebs.com
Release date
Mod watch
Start tracking
Share
Style
Embed Buttons
Link to Medal of Honor: Midnight Assault by selecting a button and using the embed code provided more...
Medal of Honor: Midnight Assault
Statistics
Last Update
Watchers
12 members
Articles
3