Greetings Dear Old COOP Fans,

This mod's respawn system based on the unfinished coop-oriented TEAM-ASSAULT mod, every other thing is own work (decide that is it good or not). As I remember sadly there wasn't any completed map, because they didn't modify the mapscripts as it needed. For example: there was no working levelchange + there are many original mapscript which don't work in coop. Maybe they hadn't enough time to test the maps, but they could make new scripts for the respawns (similar like we did with the Flagzones in the COOP version of Return to Castle Wolfenstein)

One last thing: cannot say how I hate this game, because with this game started those very-very mindless games, like CoD and his friends. The only reason of my work is the Challenge.

I hate DM games and I very missed this gamestyle from this game. Best gamestyle, when you fight together with your friends against the AI. I hope I could compensating a bit this really big gamefault.

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Respawn Points: Marked by Smoke Columns Defending First shots
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29 comments by Marvin_hun on Jun 19th, 2014

Hello Guys,

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with all of its 9 levels. Now lets start to download and let me see those COOP servers, before they kill Gamespy, but pls read the most important information below, before start the game!

- the mod runs from SPEARHEAD only!
- check the video settings for new resoultions and a new Fullscreen button.
- sometimes the dedicated servers blocking (don't know why), if you run a dedicated server, keep one of your eye on it. Listen servers work 100%
- Pickup the large, grey smoke columns to change the respawn zone. (In the previous version I used an ugly green box, but this custom model blocked the joining of those players who hasn't got the mod)
- You'll notice some smaller gameplay changings, because the original mapsripts was designed to only 1 player. (I never knew in general what does this designing means until I start to work on the mod)
- You can choose SKILL levels! (Easy, Normal and Hard) Easy inludes the original enemy-amounts with a lower player-damage (similar like in SP), on Normal you'll meet with 10-15 bonus enemies per map, plus you'll get normal damage. On Hard Skill, you'll face with 25-30 bonus enemies /map and you'll die easier. (so don't be suprised if on Easy skill you'll see 400 health on your teammate)
- You can start dedicated server, with using the attached '_COOP_AA_SH.bat' file. You can modify the linked 'mainta\coop_server_AA_SH.cfg' file to customizing.
- You can play only as ALLIED player! It arrays for those, who joins into the game (they can respawn as Axis, but after some secs they will spawn as Allied)
- I suggest to disable the Friendly Fire, because most of the MOHAA-MP fan doesn't know what does COOPERATIVE GAMEPLAY means. (It's personal experience, which came from the tests)

COOP - Allied Assault DEMO + Spearhead FULL 1.1
COOP - Allied Assault DEMO + Spearhead FULL 1.1

- extract the zip into your 'Medal of Honor' folder. Recommended to remove the othe mod's pk3 files! If you want to play Single Player, remove the pk3 file from mainta folder.

Starting the mod:
- Start SPEARHEAD and go to Multiplayer room.

- to Delovoy for the testings and his professional videos, and
- to Gábor for his great helps and nice scripts for allied spawnings and health system.

Finally: we had not enough time for deep testing, but every map is well playable. If you find a big bug which causes crash or earthquake, pls write about it here and we try to fix. I know that a professional scripter could make much better mod, don't ask me why wasn't made a Cooperative Campaign mod in the last 13 years for the Medal of Honor series...

Until: Enjoy the mod!

Thanks for your patience,

What about the future? It depends on 2 important things: the post-gamespy-solution and the download numbers of the mod:))) My personal opinion is, that Breakthrough was the best from the series.

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COOP - Allied Assault DEMO + Spearhead FULL 1.1

COOP - Allied Assault DEMO + Spearhead FULL 1.1

Jun 19, 2014 Full Version 9 comments

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with its 9 levels.

COOP - Breakthrough 1.1

COOP - Breakthrough 1.1

May 3, 2014 Full Version 2 comments

Here is the promised 1.1 version of the COOPERATIVE version for the full Medal of Honor Breakthrough Campaign. Now it's OK for net gaming.

Post comment Comments  (20 - 30 of 60)
Anplagd Mar 30 2014, 1:35am says:

Did you finish mod for basic game?

+2 votes     reply to comment
Marvin_hun Apr 15 2014, 11:40am replied:

not (yet)

+2 votes     reply to comment
Mata95cro Dec 11 2013, 2:58pm says:

Awsome! :D

+1 vote     reply to comment
Guest Jan 18 2014, 11:17am replied:

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masquedios Nov 21 2013, 11:07am says:

YOU ARE MY HERO! I am tired of looking for Coop-games with low pc requiriments, an this is one of my favorites WWII games...;_)

Thank you so much for this.

+1 vote     reply to comment
Marvin_hun Nov 22 2013, 2:35am replied:

Try this until the release of Breakthrough:

+1 vote     reply to comment
martincz87 Nov 1 2013, 5:55pm says:

Wow! I seriously thought it was dead but it seems you've overcome lot of obstacles. Big thumbs up for that! Hopefully there will be way to loose a map (and restart) in the future, then it'll be complete :)

From recent experience I would kind of like Rainbow Six 3 co-op system for this, where each player gets bunch of bots following and no spawnpoints and when your character dies you take control of another one of your team (each player has his own team). Game's over when all good guys are wiped out. This could work perfectly but firstly I don't know if it's in your capabilities, and secondly you're too far ahead with the old system. Don't mind me, keep up the good work! Cheers! :D

+1 vote     reply to comment
Marvin_hun Nov 2 2013, 2:13pm replied:

Thanks man,

The best ww2-fps-coop experience is in the "Hidden & Dangerous 2" We made this video last year:

+1 vote     reply to comment
martincz87 Nov 16 2013, 10:51am replied:

Uh, yeah... We had that conversation before, I think. I just wanted to express my amazement over the fact that Co-op can be done even without using respawn/revive feature...

+1 vote     reply to comment
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Released Apr 5, 2013
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