I work on the missing cooperative mod for the classic Medal of Honor. The future depends on the postgamespy age and the popularity of the mod.

Report abuse COOP - Allied Assault DEMO + Spearhead FULL 1.1
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Jun 19th, 2014
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As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with its 9 levels.

Hello Guys,

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with all of its 9 levels. Now lets start to download and let me see those COOP servers, before they kill Gamespy, but pls read the most important information below, before start the game!

- the mod runs from SPEARHEAD only!
- check the video settings for new resoultions and a new Fullscreen button.
- sometimes the dedicated servers blocking (don't know why), if you run a dedicated server, keep one of your eye on it. Listen servers work 100%
- Pickup the large, grey smoke columns to change the respawn zone. (In the previous version I used an ugly green box, but this custom model blocked the joining of those players who hasn't got the mod)
- You'll notice some smaller gameplay changings, because the original mapsripts was designed to only 1 player. (I never knew in general what does this designing means until I start to work on the mod)
- You can choose SKILL levels! (Easy, Normal and Hard) Easy inludes the original enemy-amounts with a lower player-damage (similar like in SP), on Normal you'll meet with 10-15 bonus enemies per map, plus you'll get normal damage. On Hard Skill, you'll face with 25-30 bonus enemies /map and you'll die easier. (so don't be suprised if on Easy skill you'll see 400 health on your teammate)
- You can start dedicated server, with using the attached '_COOP_AA_SH.bat' file. You can modify the linked 'mainta\coop_server_AA_SH.cfg' file to customizing.
- You can play only as ALLIED player! It arrays for those, who joins into the game (they can respawn as Axis, but after some secs they will spawn as Allied)
- I suggest to disable the Friendly Fire, because most of the MOHAA-MP fan doesn't know what does COOPERATIVE GAMEPLAY means. (It's personal experience, which came from the tests)

- extract the zip into your 'Medal of Honor' folder. Recommended to remove the othe mod's pk3 files! If you want to play Single Player, remove the pk3 file from mainta folder.

Starting the mod:
- Start SPEARHEAD and go to Multiplayer room.

- to Delovoy for the testings and his professional videos, and
- to Gábor for his great helps and nice scripts for allied spawnings and health system.

Finally: we had not enough time for deep testing, but every map is well playable. If you find a big bug which causes crash or earthquake, pls write about it here and we try to fix. I know that a professional scripter could make much better mod, don't ask me why wasn't made a Cooperative Campaign mod in the last 13 years for the Medal of Honor series...

Until: Enjoy the mod!

Thanks for your patience,

What about the future? It depends on 2 important things: the post-gamespy-solution and the download numbers of the mod:))) My personal opinion is, that Breakthrough was the best from the series.

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COOP - Allied Assault DEMO + Spearhead FULL 1.1
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foo_jam2002 Jun 22 2014, 8:27pm says:

Do you think that the gog version will work with this?

+1 vote     reply to comment
Marvin_hun Author
Marvin_hun Jun 23 2014, 3:20am replied:

Of course, I also worked with using GoG. But to be honest there is no any different between the patched normal and GoG versions, because if you start a coop game, your coop scripts will control the full game. The clients will not use their original scripts, only will read the server's script files. This is why possible that case when you start a server and anybody can join to your game, even if they have not the cooperative mod.

+2 votes   reply to comment
foo_jam2002 Jun 24 2014, 5:34am replied:

Thanks, keep up the good work!

+1 vote     reply to comment
booman Mar 4 2015, 10:21am replied:

Yes, very awesome! I asked the same question on the front page. Glad you tested with GOG version because I just picked it up.
Thanks for your hard work!

+1 vote     reply to comment
Guest Jun 24 2014, 3:10pm says:

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Marvin_hun Author
Marvin_hun Jun 24 2014, 3:37pm replied:

You can pick up only that ammo type what your actual weapon is using. I think its not possible to bring the SP weapon arsenal style, because this is a modified team-deatmatch, which programmed by the game exe and dll files. If you want to pickup their dropped weapon, first you have to drop your primary weapon (rifle, sniper, smg, mg, bazooka or shotgun)

+1 vote   reply to comment
Simcardo Nov 13 2014, 3:50am replied:

hmm then is there a way to change the SP gamestyle to like DM then? where you won't be carrying all the weapons

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Guest Jun 25 2014, 6:02am says:

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Marvin_hun Author
Marvin_hun Jun 26 2014, 1:57am replied:

Thank you, but i'm afraid there wont be full campaign (from me). 2 reasons: gamespy is dead, and i didn't see any coop server...

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Guest Jun 26 2014, 3:06am replied:

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Marvin_hun Author
Marvin_hun Jun 26 2014, 4:11pm replied:

I think Tunngle is much better than Hamachi.

+1 vote   reply to comment
theshotmaker121 Aug 10 2014, 2:51am says:

This is so freaking awesome looking, ill be doing a video on it soon, but i wont get it untill i can actually get the person i want to play the mod with to actually sit down and play it.

+1 vote     reply to comment
LucaThemaster Aug 11 2014, 11:30am says:

Anybody else still playing? I can set up a hamachi server or an Evolve one

+1 vote     reply to comment
ScudUK Aug 29 2014, 2:12pm says:

Have to give this a go. My mates & son can all join then, should be fun.
Have TWO copies of MOHAA,SH & BO installed. One in the usual folder from CD (with my own mods which I swap the pk3 files, "Tour of Duty", "Tour of Duty 2 - Last Man Standing" & "Left to Die" zombie mod) & the GOG version. Will see how this works on both versions.

+1 vote     reply to comment
Utah8 Mar 13 2015, 12:06am says:

Awesome! Just tried this over LAN. Are there any servers running this mod yet?

+1 vote     reply to comment
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Released Apr 5, 2013
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