== MechWarrior: Living Legends =="Will you be a living legend or a forgotten casualty?"
By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.
MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.
Major Features:
9 comments by xcriminalx on Nov 3rd, 2007 digg this super bookmark
Hello again to the ModDB community!!!
I just wanted to present you with the 6th edition of our newsletter, the update for October, it is in the form of a newsletter which doesn't convert very well to forum posts so I'll post a link to the newsletter which contains everything you may need to tickle your fancy. If this is the first newsletter you've read from the MechWarrior: Living Legends team then be sure to check out the newsletter archives link at the bottom of the newsletter to view our past updates.
Here are some of the highlights in this months edition:
-Crytek Officially Announces Support for MWLL
-Modeling Team Works in Progress
-The Creator of GeoControl Joins MWLL
-MWLL featured in eGames.de magazine
-Meet the Devs
To see more check out the full newsletter!!
Thanks again to the staff and members here at ModDB for your continued support and encouragement as it is TRULY appreciated.
You can also check out our main site anytime at Mechlivinglegends.net
We hope you enjoy this month's edition.
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Finally, an engine that can do the true beauty of Mechwarrior justice, I hope it all goes to plan and may it's awesomeness never fade...
you guys are moving along nicely, i cant even describe how exited i am to play this mod, last pc mech game i playd was mechwarrior 4 wich was good but didnt look great, for this i will need a box of tissues tho
Thanks! Just wait till you see our next newsletter, coming out very soon!
That's rad, I never played or owned a Mech Warrior game but I had always wondered what I'd be like.
AWESOME! You managed to implement vehicles in the game?!
You should get a medal of awesome!
Thanks bro :D
Where did you hear that?
too bad there making a new mech warrior game but hey ill still play this over it because its free.
Damn, i love Mechwarrior... I'm gonna get Crysis just for this!!
Dude this is THE best looking mechwarrior mod i have seen in a long time, keep up the excellent work u guys.