= MechWarrior: Living Legends ="Will you be a living legend or a forgotten casualty?"
By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.
MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.
Major Features:
10 comments by xcriminalx on Jul 20th, 2007 digg this super bookmark
In this month’s edition, the team behind MechWarrior: Living Legends (MWLL) would like to show you all of the different models we have been working on for this month. We are continually striving to provide the title with high quality game assets and our standards are set very high.
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Hey, Can I come up with some Mechs for you? Cuz I really want to be a part of anything that involves MechWarrior
As in model or just think of what mech's to use? We already know which ones we are using.
Beutyfully detailed models you got there, keep up the good work!
Medve
Thanks man, appreciate the compliments.
it remembers me a very old game... can't remember the name... :(
um...mechwarrior?
how the hell do i vote? :)
Well guys i must say that i know thousand of different BattleMech's
From BattleTech to books: MechWarrior fabular game, Comics, Video Games: PC MechWarrior/MechCommander, XBOX MechAssault
BUT I NEVER SAW STUFF LIKE THIS
My best BattleMech is Ares "Poseidon" 125 Tons Weapon platform Colossal Class from MechWarrior Age of Destruction
There are no 100 foot tall mechs.
isn't the atlas 100 feet tall?