= MechWarrior: Living Legends =

"Will you be a living legend or a forgotten casualty?"

By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.

MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.

Major Features:

  • Massive, highly detailed outdoor environments.
  • Epic multiplayer missions that thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from desert to tundra to alpine.
  • Take control of over 28 unique Battlemechs, 4 unique Tanks, 6 original ground vehicles and 8 different types of aircraft including vtol’s.
  • Take control of the infamous Battlesuits of the Battletech universe from the Clan “Elemental” to the Inner Sphere “Longinus”
  • High Tech “Omni” Vehicles allows gamers to augment their weapons and load outs in real time on the battlefield.
  • Players can choose to enhance their speed, strength, armor and electronics through a modular personal weapon and equipment system.
  • Take into your hands one of the 15+ handheld weapons and use them against the enemy, be is assault rifles, mini-grenades, laser rifles or hand held Particle Projector Cannons.
  • Updated game play engine brings the immense locations to life complete with realistic physics and dynamic lighting.
  • Limitless weapon combinations, play how you want, be it a mix between “engineering, and reconnaissance” all weapon combinations are up to the player
  • Team-Based, Strategic Missions
  • Unique Factions and weapons unique to each faction with different advantages and disadvantages.
  • Take Control of unique strategic assets such as BattleMech factories, Repair Bays and more!
  • Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather.
  • Choose your own path through the open Battlefield by destroying obstacles and by using the environment itself against your enemies.
  • Built from the ground up on the next generation CryENGINE 2™, Crysis’ visuals define “state of the art,” with full DX10 support and scalable options to deliver solid performance on older machines.
  • Fully destructible environments in DX10

  • Online multiplayer action with up to 32 players on the PC.
  • Work with and rely on your human team-mates to perform specific tasks and objectives. Be it flanking a massive enemy convoy, stealing enemy technology or you're covertly observing the enemy trying to learn their tactics.
  • Dynamic Day Night Cycle, begin to battle in the morning and carry on battling into the dead of night.
Image RSS Feed Latest Screens
Game ready model of the Inner Sphere Catapult Inner Sphere Atlas completed APC rear
Blog RSS Feed Report abuse Latest News: MechWarrior: Living Legends (Crysis TC Mod) September Update!

1 comment by xcriminalx on Sep 29th, 2007 digg this super bookmark


Hello again to the ModDB community!!!

September Newsletter!

I just wanted to present you with the 5th edition of our newsletter, the update for September, it is in the form of a newsletter which doesn't convert very well to forum posts so I'll post a link to the newsletter which contains everything you may need to tickle your fancy. If this is the first newsletter you've read from the MechWarrior: Living Legends team then be sure to check out the newsletter archives link at the bottom of the newsletter to view our past updates.

Here are some of the highlights in this months edition:

Clan Nova Cat Clan Shadow CatClan Xerxes Inner Sphere "Gunther MP-20"

To see more check out the full newsletter!!

Thanks again to the staff and members here at ModDB for your continued support and encouragement as it is TRULY appreciated.
You can also check out our main site anytime at Mechlivinglegends.net

We hope you enjoy this month's edition.

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Comments  (90 - 100 of 191)
McGoogles
McGoogles Feb 6 2008, 8:49am says:

Wow, this mod looks awesome, keep up the great work, can't wait to play it!

+1 vote     reply to comment
TheDoum
TheDoum Feb 4 2008, 12:01pm says:

Wow, looking greater and greater as time go. Very good. (I start building map for it with the sandbox engine. Dunno if it will work yet. LOL) Keep the good work going.

+1 vote     reply to comment
TheDoum
TheDoum Feb 5 2008, 11:18am replied:

Can anyone tell me if a joystick will work with it. Cause i only play with joystick usualy. I like that.

+1 vote     reply to comment
nf1n1ty
nf1n1ty Feb 4 2008, 5:11am says:

Awesome guys...been playing Mechwarrior since the very first game :)
I love the series. The PC-games also got me into the other Battletech games there are and made me read some of the Battletech books.

Your mod is what I always dreamed about.

The trailer already looks stunning...and the music...I love it! Is there any way you could upload that song? I already extracted the audio from the video, but the voices and effects are kinda annoying ^^

Keep going guys! By the time you release the mod my rig will be ready for MWLL ;) (Just need a new GPU...rest is good already)

+1 vote     reply to comment
Death_Grin
Death_Grin Feb 4 2008, 5:52am replied:

Its a song from the transformers movie, we are not ready yet to put out any of our own music.

+1 vote     reply to comment
mackan4762
mackan4762 Feb 3 2008, 11:37am says:

i say only 2 words Great Work :D

+2 votes     reply to comment
Flanker
Flanker Feb 3 2008, 6:42am says:

Great piece of work really liked the strafing runs of the aerospace assets on the dropship. I was wondering will you be able to enter the dropship and man the defences of the ship? Also will there be a option to have a player be a commander as in BF2?

All in all a great piece of work and will be watching this one to see what it leads since I miss the multiplayer battles during MW4 when I was active there. The idea of playing in more then one vehicle appeals greatly to me! :)

+3 votes     reply to comment
Death_Grin
Death_Grin Feb 3 2008, 8:34am replied:

Yes, in some maps the dropship will act like a base. Vehicles and mechs are "made" there as well as infantry spawning. The defenses will be mannable as well. The ultimate goal of the enemy would be to capture the dropship command deck or destory it.

+2 votes     reply to comment
GDISpecOps
GDISpecOps Feb 3 2008, 12:08am says:

Will any of these mechs have an AM\FM radio?

He he he. Awesome work, people.

+2 votes     reply to comment
xcriminalx
xcriminalx Feb 3 2008, 2:33am replied:

Nope Sirius Satellite Radio only :D

+2 votes     reply to comment
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