MechWarrior: Living Legends is a total conversion mod for Crysis Wars turned standalone, mixing BattleTech's combined-arms warfare and universe with BattleField's vast open maps and domination style gameplay.

Post news Report RSS MechWarrior: Living Legends - Weekly Update XVI/XVII

This update, combining updates 16 & 17, introduces new particle effects for Mech core explosions - if you thought our former ones were huge, wait till you see the new ones - Mech jumpjets and aerospace engine bursts. Also, we'll be having a first glimpse at the new cockpits that are currently being worked on and get to see the four variants of the Inner Sphere's Harasser missile plattform. As always, we're concluding this update with a few playtest impressions

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Four Variants: IS_Harasser

What used to be an extremely mobile and swift missile plattform, has now become a real weapons plattform: the Inner Sphere's Harasser. See below the four variants you'll find in the first public playable version of MWLL. The vehicle itself is undergoing extensive remodeling at this time, which is why the version in this screenshot does only have placeholder textures on.

Inner Sphere Harasser - Four Variants

New particle effects: Mech jumpjets & Aerospace engine blasts

More shiny stuff! New particle effects have been added for Mech jumpjets as well as aerospace engine blasts.

New Particle Effects - Mech JJs & AerospaceNew Particle Effects - Mech JJs & Aerospace

Mech cockpits - Work In Progress

Just recently, a new member joined the MWLL Developer team: Gibbage, who will be working on the cockpits. Some of the results of this work are shown below: a couple of WIP shots of an Inner Sphere cockpit.

New cockpits - WIP

New particle effects: Mech core explosions

Exploding Mech core are supposed to be monumental and impressive, which is why they're under permanent observation and examination. The result of this process is yet another updated set of particle effects. Check them out below!

New particle effects: Core explosionNew particle effects: Core explosion

Playtest Impressions

Again, here are a few pictures from this week's playtest.

Weekly Update XVII - Playtest ImpressionsWeekly Update XVII - Playtest Impressions
Weekly Update XVI - Playtest ImpressionsWeekly Update XVI - Playtest Impressions
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Nathanius
Nathanius - - 2,305 comments

You guys need to do a little movie for the core explosion... you can't tell much from the smoke rings :P

Good update overall though :)

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Saanik
Saanik - - 11 comments

Will the player see his hands in the cockpit?

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Spooboy
Spooboy - - 2,028 comments

That would be sweet.

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DOLBYdigital
DOLBYdigital - - 623 comments

Man these updates are really looking amazing.
I hope things are progressing well and I anticipate the next update!
Can't wait to see this on my screen in motion ;)

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Arxae
Arxae - - 718 comments

i find the explosions waay to "ringy"
you can clearly see that it are in fact rings
it should be better if its an entire smoke "dome"

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{Shadow}Jesus
{Shadow}Jesus - - 2 comments

I already did, just for this mod.

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holyknight
holyknight - - 213 comments

man, I'm going to have to buy Crysis for this!

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{Shadow}Jesus
{Shadow}Jesus - - 2 comments

I must have replied to the wrong comment, but I bought Crysis just for this mod. Living Legends truly looks amazing.

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Keptron
Keptron - - 509 comments

Amazing

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cherch
cherch - - 58 comments

great update but if you put the vulture in it would be better, and can't wait for a release.

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